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  1. #1
    Mechagnome durza's Avatar
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    lock molten core changes

    * Molten Core revamped - You have a 2/4/6% chance to gain the Molten Core effect when your Immolate deals damage. The Molten Core effect empowers your next 3 Incinerate spells cast within 15 sec, increasing damage done by 6% and reduces cast time by 10/20/30%.


    they seem to be pushing corruption out of the demo rotation for good making demo slightly more fire based


    discuss

  2. #2
    Actually, Corruption was already out, the previous version had Shadow Bolt proccing Molten Core. This way there's no need to watch for a proc, you just cast incinerate anyway.

  3. #3
    Mechagnome durza's Avatar
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    Quote Originally Posted by Gribel View Post
    Actually, Corruption was already out, the previous version had Shadow Bolt proccing Molten Core. This way there's no need to watch for a proc, you just cast incinerate anyway.
    so we wont be casting shadowbolt aside to keep the 5%crit debuff up anymore?

  4. #4
    Not too sure 'cause I don't know the spell power coeficient of those two spells, but looks like it.

  5. #5
    The Unstoppable Force Jessicka's Avatar
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    Of course you will, it has a better Spellpower coefficient than Incinerate. Corruption also has a higher DPET than both Incinerate and Shadow Bolt, you'll still be using that too; the difference is that you'll be able to drop Corruption in the execute phase.

  6. #6
    Quote Originally Posted by durza View Post
    so we wont be casting shadowbolt aside to keep the 5%crit debuff up anymore?
    nope silly SB is will be still better under 25% we'll switch to soulfire. I love the new Molten core, exept that it excludes soul fire :/ Keep in mind that hand of guldan is shadow dmg and we wont cast incinerate without molten core proc. So this aint orientation to fire spells, this is the way this mechanic should work. imo corruption was just a waste of global cooldown, so im happy with this change.

  7. #7
    Legendary! gherkin's Avatar
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    ^ Jess nailed it. They removed Soul Fire from the spell so that they didn't balance you against 40k Soul Fire spamming in execution range, and therefore you can get higher up front damage and compete in PVP.

    R.I.P. YARG

  8. #8
    Quote Originally Posted by gherkin View Post
    ^ Jess nailed it. They removed Soul Fire from the spell so that they didn't balance you against 40k Soul Fire spamming in execution range, and therefore you can get higher up front damage and compete in PVP.
    i did like 40k soulfires ;(

  9. #9
    Its a good change, but I wish it had a better proc chance. One of the things I love about demo is the fact that mc would change up your rotaiton when it proc's. Now the proc rate is so low you don't use it all that often. I do love the 30% haste part though, thats just sexy.

  10. #10
    The Patient
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    So i was just wondering and this may be a stupid question, but r we goin to cast incinerates in decimation phase or just spam SF's while keeping HoG on cooldown and immolate up? Becuz with the reduced cast time and damage, it might work out pretty well casting them even in decimation phase.

  11. #11
    The Unstoppable Force Jessicka's Avatar
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    It wont. It's the same effect as live; we'll just ignore the procs.

  12. #12
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    Quote Originally Posted by gherkin View Post
    ^ Jess nailed it. They removed Soul Fire from the spell so that they didn't balance you against 40k Soul Fire spamming in execution range, and therefore you can get higher up front damage and compete in PVP.
    They should have put it back on corruption instead of immolate, it makes a crappy talent for pvp a little bit better.

  13. #13
    The Unstoppable Force Jessicka's Avatar
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    It wont make any difference really; rather a pointless change as both Immolate and Corruption scale with haste in Cata. The only difference is that Immolate is "easier" to maintain through HoG.

  14. #14
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    Quote Originally Posted by Jessicka View Post
    It wont make any difference really; rather a pointless change as both Immolate and Corruption scale with haste in Cata. The only difference is that Immolate is "easier" to maintain through HoG.
    In pvp demo could more easily put corruption on enemies than immolate. The spec has to cast too much as it is and immolate will not be maintained by HoG in pvp.

  15. #15
    The Unstoppable Force Jessicka's Avatar
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    It will be extended by Fel Flame though, which does not effect Corruption. Sure, it's easier cast being instant and doable while moving, but it's splitting hairs. The nerfed proc rate just makes it even less useful for PvP anyway. It's a completely pointless nerf and change to an awesome talent that went a long way towards the 'levelling' of the damage out from the execute phase they're trying to acheive. How many hours did they waste on that?

  16. #16
    Molten Core got even more useless

    Soul Fire effect gone

    proc chance changed to 6% (making it similar to Nightfall and Empowered Imp)

    On beta forums we are asking or suggesting to make it a 100% proc with semi longish cd to balance it out but it seems that Blizzard loves to put more and more RNG
    Quote Originally Posted by Daralii View Post
    An orc named after Jesus firing a kamehameha at a tentacle dragon and making it explode into fairy dust before a group of dragons don't lament the loss of their once-friend or the now inevitable extinction of their species due to their newfound sterility and mortality but instead congratulate him on knocking up his wife was pretty fucking insane even by this series' standards.

  17. #17
    Deleted
    Soulfire was effectively gone from it since they changed it to proc on SB, as you wouldn't use SB during the execute phase. I still think thye should just remove SF execute entirely, as they are clearly already trying to reduce the execute phase damage and increase overall dps. Demo rotation has 4 nukes and 3-4 dots, and with HoG as out high damage nuke we don't really need another one in form of SF.

  18. #18
    On beta forums we are asking or suggesting to make it a 100% proc with semi longish cd to balance it out but it seems that Blizzard loves to put more and more RNG
    I love how blizzard thinks warlocks apparently have an easy rotation...

    DKs get completely redone in Cata so they can actually have some free GCDs.
    Mages arguably have it easier than ever.
    Admittedly they made ele shaman more interesting, but that was long overdue, though you might see lava burst lose it's guaranteed crit and just get a +40%-50% crit chance, because of extreme Burstiness.
    They thus seem to consider Warlocks far more skilled than Mages or DKs, because our rotations got quite a bit harder.

    Aff: Optimal rotation for me on PTR definitely involves something like Haunt-DL-SB-DL-(optional-DL) with BoD and UA refreshes in there.
    (Yes, BoD outdpses glyphed BoA, but only when using DL-SB-DL, or straight DL, if you use more Sbolts than DL glyphed BoA wins.) BoD is however easier to apply, only once a minute and you don't have to let it fall off to get optimal dps from it.

    Demo: Yes Hog is awesome. But there seems to be a 1 to 2 second window where you can cast the damn spell where it actually refreshes immolate in time(and ideally it refreshes it just after a tick, in which case that window opens up nicely.)

    Destro: They seem to have added Corruption into the rotation, Couple with the Conflag and Chaos Bolt glyphs each dropping 2 seconds off the CDs of each. Also that casting Sbolt under Backdraft might be a dps increase, not entirely sure.
    Last edited by allforone; 2010-10-01 at 09:03 AM.

  19. #19
    The Patient
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    Not sure why people think demo rotation is hard, its easy as hell on live servers right now with tellmewhen addon and its easy as hell on ptr and beta. As long as u have something to watch ur procs and cooldowns like tellmewhen, demo rotation is easy and seems to flow very well. Taking corruption out of the rotation makes it even easier.

  20. #20
    I don't know why you people think corruption is going to be out of the rotation, it has a way higher damage per cast time than shadowbolt on beta/ptr with haste scaling. Hell it is worth casting in destro and thats with a +25% fire damage, and fire damage mastery counting against it that demonology doesn't have to deal with..

    My testing also showed BoA was vastly superior for affliction, maybe you didn't notice Doom doesn't get affected by mastery, dark intent, haunt, and shadow embrace? It still isn't a dot according to those modifiers despite it ticking 4 times

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