Originally Posted by
Zeuq
Intellect is superior. It may not provide as much mana as Spirit, but by providing Spell Power and even a little Crit as well, it is a more efficient stat. As such, stacking more Spirit may give your more mana, which will let you potentially cast a few more inefficient heals, Intellect will make all your heals hit harder so that you may not have to cast those inefficient heals and, when you do, they'll hit harder too, so you can cast fewer of them. As such, you want to get as much Intellect as possible for the same reason you want to use efficient heals, because it's the most efficient stat point for point.
Regardless, it's a pretty silly argument anyway because Intellect vs. Spirit really only comes into play with gemming and perhaps a couple of enchants. This is all the more reason why you should focus on getting Intellect in those opportunities, because it can't be increased through reforging. It would be one thing if, at every choice for Spirit there were a choice for Intellect, and so we could gear for straight Intellect and ignore Spirit, but we can't. Most of the time, it's really Spirit vs. Mastert/Haste/Crit, which is a completely different argument. And it's entirely possible to get Intellect over Spirit at those few possibilities and still get plenty of Spirit. As such, if you need Spirit, it should come at the expense of the less efficient stats, not the more efficient one.
At the OP, I'm not too worried about it right now since, unlike before, Spirit now affects all healers. However, unlike before, it now affects Holy Priests specifically a lot more than any other class. I really would prefer it if they found ways to rework other healing classes regen mechanics to work a lot more off of Spirit (eg, Rapture instantly returns the amount of mana you would regen through spirit over the next 10s or something) so that, if mana gets out of control, they can nerf Spirit and it hits all healing classes roughly equally.