Dungeon Finder and Gear Detection
We would love to implement better ways for Dungeon Finder to detect if players know what they're doing in dungeons beyond just the gear they've accumulated. We have some long-term design goals in mind for this we're not quite prepared to share this early on though. (
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Why did we die?
One flaw with the current system, is if players fail in a pick-up group, they aren't told why they failed. People then tend to play the blame game, often directing malice at the healer(s).
So while I'm speaking more about class roles, I think the idea still lends itself to your question. It'd be helpful to get more information than just through trial and error. Groups could benefit if they knew they didn't wipe because the healer didn't manage mana well enough, but because the DPS wasn't high enough, or boss adds weren't properly rounded up, etc. (
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