You might want to check this
http://wiki.guildwars2.com/wiki/Personal_story
And this http://massively.joystiq.com/2010/05...with-ree-soes/
Here is quote from it you might find interesting.
How much effect can you have on the personal stories of your fellow players? If two players cross paths by chance and wind up assisting one another, will events play out to make it more beneficial to continue on together?
You control your personal story; the only other players that can become involved in it are those you invite into your group. Players that you ask to play through parts of your personal story with you can help -- but in the end, the decisions in that story are yours to make. While your friends will be rewarded for assisting you, you will be the one to decide how the story progresses, and you will be the hero of the tale.
Also, if you're playing with a friend, in their personal storyline, and you happen to be progressed to the same part in your own personal storyline, at the end you can choose to save the progress as your own, or not save it and do it for yourself again later.
5 slots seems fine to me, I'll just keep 1 or 2 slots filled with PvP characters that I can delete if I want to change their class.
In direct response to a thread on GW2Guru about having 5 slots, a CM replied that they had not actually decided on a final number yet. Extra slots were $9.99 in the US for GW1. Also there aren't PvP-only characters in GW2 like there were in the first.
Indeed, Wow player logic is a strange thing.
$15 a month just to be allowed to log in = Awesome
$10 once for a new character slot = That's bullshit
/facepalm
Last edited by Mif; 2011-09-22 at 02:22 PM. Reason: Didn't even see that quote lol
What I meant by "PvP character" is a character that I go through the tutorial with, then avoid all PvE and only do the hot-joinable PvP with. That should be possible in GW2, right?
^This comment nailed the palm of my hand into my face. I couldn't agree more. The logic of some people's standards aren't clear most of the time. Good to see some people still haven't lost theirs.
---------- Post added 2011-09-22 at 02:19 PM ----------
You can start at lv 1. Can only play level PvP and level to 80. That is indeed possible.
Not sure if this was ever posted before, but it's a pretty decent PvP interview.
I learned a little thing or two I didn't know before.
I think we'll end up with 5, but I'm hoping for 6. No way they give us 8 so we can cover all the professions, they need to make up for the lack of a monthly fee somewhere. GW1 had 6 professions and 4 slots, adding 2 professions and 1 slot with each of the 2 new campaigns.
Not sure if people would ever call $15/mo to log in awesome, but it's true that people QQ much harder for microtransactions. I think in a few years time that will change, but for now people are stuck on the monthly fee mindset since it has been in place for years.
Yes. You could level that character in the www area. And/or you could play the competitive arena pvp and you'll be bumped to level 80, given max level armor, and receive all of the skills just for that. So it is very similar in that respect to the first Guild Wars game.