hello champs! i've got some thoughts to share with you. but first some background on me.
i started playing WoW about 2 weeks after ulduar came out, andgot my first toon in level 80 at the time ToC came out. i've been raiding from that point and until cata release. i have killed every raid bosses on NORMAL and most on HC except sindragosa and LK. i played in what you'd call a semi hardcore guild. we raided 3 times a week for 4 hours pr raidnight. we had a casual approach because we would rather have fun than rush trough like the more hardcore guilds(though there is NOTHING wrong with hardcore guilds, it was just our choice).
i stopped playing WoW alittle time after cata was realeased, since my guild had a major player change, and that my studies overwhelmed me.
i have followed the cata-expansion and seen how blizz is starting to go back to the WotLK thing with 1 dungeon/raid pr tier. that in itself are VERY bad, but at the same time NERFING old content so the less advanced pve players (don't call them casuals, because casuals actually follow the content, they just invest less time in it) is just totally wrong. doing that in the name of letting them see all content, is actually securing that they will never see it. take this as an example. the players will only improve according to the challenges the game give them. if there is no challenges, then the players will never become any better. so, the players who will now go trough the nerfed tier 11 raids(myself among others) will have huge problems clearing firelands.
the better solution would be going back to what i've seen on several forums. the TBC model, i.e multiple dungeons and raids pr tier.
that means that there would be released more than 1 raid pr tier and more dungeons. where the dungeons and raids would NOT be nerfed over time. if you want to experience end game content, then you should EARN it, otherwise blizzard should just skip the fight and go directly to the cutscene.
i would rather be farming the old raids for gear, than getting it from A dungeons, or B nerfed and ruined shadows of the former content.
and this is not my hardcore epeen that is talking, as the whiteknights would otherwise proclaim. no this is purely constructive critizism aimed at both the playerbase AND blizzard. it is not healthy, both for the hardcore gamers, the casuals, or the less advanced raiders or puggers, that the game gets infinitly easier. then what will happen, is that people will finish everything insanely fast, without the slightest satesfactory and just stand around waiting for new tier raid. because, NOBODY want to do easy stuff over and over. another thing is, that if the raids get nerfed, then it will get easier and easier for them to beat the content. we can take an example. when paragon first defeated the LK HC 25M then they had 6 or 7 healers. when they later beat it as the first guild to do it without the buff, they had 2 or 3 healers. sure the new gear helped, but we are talking about some better weapons, not overall better gear.
what my point with this tread was, is that it would benefit EVERYONE if the raids from the old tier was still the only way to get raid gear, to enter the new tier raid. the old tier should not recive any nerf that didn't happen while the hardcores cleared it. then we might actually have: A game where people would become BETTER at it while playing it, and B a better playerbase.
thanks for reading my post, keep in mind that this is just constructive critizism.
plz share your openions, but remember to state WHY so it's not just destructive critizism or trolling. if your not saying why you mean what, then you are regarded as a troll. if you just came here to troll, then do it by all means. fun stuff is good stuff people
---------- Post added 2011-05-25 at 11:54 AM ----------
making a comment to get the thread onto the highlights at start page