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  1. #1
    Deleted

    Exclamation World of Warcraft 2 Speculation thread. Post anything about the sequel to WoW.

    Death of WoW
    At this point arguing whether WoW is dying is a hot topic in the World of Warcraft community. Everyone is entitled to their own opinion and the truth will come out soon enough. If the subscriptions continue to fall drastically with no resurge during Firelands then all naysayers will be proven right.

    If they do indeed resurge then the 'fanboys' if you may, will be proven correct. This hypothetical thread is to discuss what you would want/expect from a World of Warcraft sequel and which features you would anticipate most. Feel free to explain why you think WoW is/isnt dying and what Blizzard will do about this.

    I would advocate a more grindy and hardcore WoW 2. If certain players fail at raids or are terrible at PvP then that is okay. They will envy/emulate those that put in the effort to improve and therefore the standard of the entire community will go up. Just because I'm not in Ensidia doesn't mean I hate the game. There are other things to do. Blizzard has the resources/expertise to develop a WoW 2(inb4 Titan) and if they make sure it has a high level of difficulty then it will gain a high level of success and also a loyal playerbase.

    Are you ready for WoW 2?


    Main Features

    1. A much wider array of class choices.

    In a sense Wow feels pigeonholed. You have very limited class choices and it can get annoying seeing the umpteenth Paladin or Death Knight in your raid. If people had a huge array of classes to choose from the game would be less monotonous and more exciting. It's nice not knowing exactly what the other player is going to throw at you.
    A smaller focus on class balance!
    I personally don't know why Blizzard thinks class balance is a good thing (not saying that classes are currently balanced; hello Mages). But this whole move towards homogenization so we can all fill the same roles is tiring. If one class is better than another at something then what is the big deal? In vanilla some classes were better than others but people still played all the classes. As long as there is no class that serves no purpose at all then I see no problem. Also if there was a wider array of class choices, we would feel less like mirror classes.


    2. Next generation graphics engine.

    To be honest Wow currently looks like somehing a 5 year old drew in paint. Contrary to Blizzards belief that the levelling system is the biggest hurdle to new subscribers, I believe that the graphics are putting off new players. No one wants to start playing a game, especially one as time consuming as WoW, if it hurts your eyes just to look at. Upgrade the graphics in a huge way, the people who can't keep up will eventually buy new computers and everyone will be happy. Mmmkay?
    Many, many, new character animations!
    The WoW animations are far too few and too similiar. When somebody is casting a particular spell it should be reflected in the game. For example a Shaman summoning a Fire Elemental Totem should be seen summoning it. A Warlock should lift their staff to the sky and rain fire on the ground. It would be a huge undertaking but it would definitely pay off in the long term.
    Greater character costumization!
    Sometimes I look at my character, look at how awful his gear looks and sigh. The whole massive shoulder and glowy weapon thing is getting old. We need real costumization. Earrings, visible trinkets, gear dye and gear redesign, tabards that look decent and more weapons. Also hundreds upon hundreds of character body types and faces. The aesthetics of a game go a long way in keeping things fresh.


    3. Much larger world than the current Azeroth.
    Azeroth is tiny. This is further intensified by flying mounts. The game would be miles and miles and miles better if we had less realms and more people playing on an individual realm. The bigger world would cater to all these people and the new graphics engine would be able to hold lots of people in a zone without crashing the servers. Imagine a world possibly 3x to 5x the size of current Azeroth and maybe 20 realms max per region.
    Many, many more raids/dungeons and battlegrounds/arenas!
    People should have an extremely wide amount of choices. This could mean catering to everyone from the people who want solo instances to those that want 40 man instances. Variety is good. Blizzard has the expertise to do it, even if this means not every dungeon is 100% perfect and bug free. The world should be so vast that fansites will not be able to list all the information bring out guides in just a week.
    Lots of new combat mechanics!
    Don't stand in the fire, click the orbs, avoid flame breath, void zones. All these mechanics are becoming horrendously outdated. Obviously they do work and alot of it should be kept the same, but Blizzard needs to think of alot of new combat mechanics. There are lots of games out there for them to take ideas from, it's not like those games didn't take their fair share from WoW. We will call it creative inspiration and not plagiarism.

  2. #2

  3. #3
    Deleted
    Wait wut? If this wow2 would come out I would play it but don't you think it's a bit to soon?

  4. #4


    there will be no wow 2... mmofps titan is the next big thing from blizz.

    www.youtube.com/TheEverydayDre Cata raid vids coming soon.

  5. #5
    In 25 years.
    Ideas:
    Self Adventuring
    PVP Public Events
    "Steal the shit out of my ideas"

  6. #6
    Scarab Lord Frumpy Frumpy Frak's Avatar
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    Screw mmos. Bring back the Warcraft rts.
    Garrosh did nothing wrong.
    #MakeTheHordeGreatAgain

  7. #7
    there will be no wow 2

    ---------- Post added 2011-06-17 at 03:06 AM ----------

    Quote Originally Posted by Rhys View Post
    Screw mmos. Bring back the Warcraft rts.
    i agree 100%

  8. #8
    Pandaren Monk Edison's Avatar
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    People who complain about the graphics doesnt understand that blizzard doesnt WANT to make them better, they would loose ALOT of players it they upgraded it to much.
    I thought I did, but apparently I don't

    If you die you die but if you don't die you still die.

  9. #9
    I doubt there would ever be a sequel.

    Also, addressing the graphics part in your post. I think WoW is actually great to look at. Those games that are too realistic sometimes turn me off when I see character animations and the like, or how badly the perform on older computers. I think it's actually a great advantage for WoW.

  10. #10
    One day their will be a World of Warcraft 2. However, I don't think it will be for a long time, 10 years at minimum, 15+ more likely.

    Too all the people saying their will be no WoW 2; grow up. The game was made to make money, not for some altruistic purposes. If they think they can make money off WoW 2, they will. Bobby Kotick is the CEO of Activision-Blizzard, if you dont know what type of CEO he is, you should read up on him. WoW 2 will exist one day.

    What Diablo is coming out soon? What Starcraft was released a couple of months ago? Do you people even think at all?

  11. #11
    Pandaren Monk Edison's Avatar
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    Quote Originally Posted by Unferth View Post
    One day their will be a World of Warcraft 2. However, I don't think it will be for a long time, 10 years at minimum, 15+ more likely.

    Too all the people saying their will be no WoW 2; grow up. The game was made to make money, not for some altruistic purposes. If they think they can make money off WoW 2, they will. Bobby Kotick is the CEO of Activision-Blizzard, if you dont know what type of CEO he is, you should read up on him. WoW 2 will exist one day.
    Haha yeah i agree with you
    I thought I did, but apparently I don't

    If you die you die but if you don't die you still die.

  12. #12
    Quote Originally Posted by SuperMechatronGamer View Post
    The bigger world would cater to all these people and the new graphics engine would be able to hold lots of people in a zone without crashing the servers.
    How exactly does this work?

  13. #13
    Quote Originally Posted by Unferth View Post
    One day their will be a World of Warcraft 2. However, I don't think it will be for a long time, 10 years at minimum, 15+ more likely.

    Too all the people saying their will be no WoW 2; grow up. The game was made to make money, not for some altruistic purposes. If they think they can make money off WoW 2, they will. Bobby Kotick is the CEO of Activision-Blizzard, if you dont know what type of CEO he is, you should read up on him. WoW 2 will exist one day.

    What Diablo is coming out soon? What Starcraft was released a couple of months ago? Do you people even think at all?
    Who knows? Maybe in 10 years Kotick will no longer be around. Maybe WoW will be forgotten, or something like that. Who knows? We should wait and see, I say.

  14. #14
    So blizz would just slap a 2 on the WoW boxes? Then force us to re-buy all the crap to make a new account on this "new" game that is the equivlent to them adding a new xpac? I could see them doing this...
    I AM the world's first Shadow Mage.

  15. #15
    Herald of the Titans Feral Camel's Avatar
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    Quote Originally Posted by Kharigos View Post
    I doubt there would ever be a sequel.

    Also, addressing the graphics part in your post. I think WoW is actually great to look at. Those games that are too realistic sometimes turn me off when I see character animations and the like, or how badly the perform on older computers. I think it's actually a great advantage for WoW.
    I disagree with you first point but agree with your second.

    I think they have made far too much money not to be considering a sequel. (15 years down the track)

  16. #16
    I'd rather have WC4 than WoW2.

  17. #17
    Herald of the Titans Feral Camel's Avatar
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    Quote Originally Posted by Verdris View Post
    I'd rather have WC4 than WoW2.
    Can't we have both?

  18. #18
    Quote Originally Posted by SuperMechatronGamer View Post

    1. A much wider array of class choices.
    In a sense Wow feels pigeonholed. You have very limited class choices and it can get annoying seeing the umpteenth Paladin or Death Knight in your raid. If people had a huge array of classes to choose from the game would be less monotonous and more exciting. It's nice not knowing exactly what the other player is going to throw at you.
    A smaller focus on class balance!
    I personally don't know why Blizzard thinks class balance is a good thing (not saying that classes are currently balanced; hello Mages). But this whole move towards homogenization so we can all fill the same roles is tiring. If one class is better than another at something then what is the big deal? In vanilla some classes were better than others but people still played all the classes. As long as there is no class that serves no purpose at all then I see no problem. Also if there was a wider array of class choices, we would feel less like mirror classes.
    Classes boil down to three things: Tank, Damage, Healer.

    No matter how many different classes you want, they will be one of these three things. In the end, they are either casters or melee or ranged of some kind.


    Quote Originally Posted by SuperMechatronGamer View Post
    2. Next generation graphics engine.
    To be honest Wow currently looks like somehing a 5 year old drew in paint. Contrary to Blizzards belief that the levelling system is the biggest hurdle to new subscribers, I believe that the graphics are putting off new players. No one wants to start playing a game, especially one as time consuming as WoW, if it hurts your eyes just to look at. Upgrade the graphics in a huge way, the people who can't keep up will eventually buy new computers and everyone will be happy. Mmmkay?
    And then have really laggy graphics because I can't afford the next generation computer? Blizzard is going to cater to its biggest fan-base, and that's mostly people who play on machines that are not top of the line. It's also one of the reasons they've remained so popular. You can still play WoW on a computer that isn't super leet.

    I also enjoy the look of WoW as is. I think the "cartoony" graphics lend to the wonderful world Blizzard has created.

    Quote Originally Posted by SuperMechatronGamer View Post
    Many, many, new character animations!
    The WoW animations are far too few and too similiar. When somebody is casting a particular spell it should be reflected in the game. For example a Shaman summoning a Fire Elemental Totem should be seen summoning it. A Warlock should lift their staff to the sky and rain fire on the ground. It would be a huge undertaking but it would definitely pay off in the long term.
    They are already unique. My Blood Elf and my Goblin do not make the same movements.

    Quote Originally Posted by SuperMechatronGamer View Post
    Greater character costumization!
    Sometimes I look at my character, look at how awful his gear looks and sigh. The whole massive shoulder and glowy weapon thing is getting old. We need real costumization. Earrings, visible trinkets, gear dye and gear redesign, tabards that look decent and more weapons. Also hundreds upon hundreds of character body types and faces. The aesthetics of a game go a long way in keeping things fresh.
    Hundreds upon hundreds...

    Do you have any idea how long that would take to put out? You can customize characters without needing "hundreds" of different options. Slider bars are great to determine things like face width/height, body height etc.


    Quote Originally Posted by SuperMechatronGamer View Post
    3. Much larger world than the current Azeroth.
    Azeroth is tiny. This is further intensified by flying mounts. The game would be miles and miles and miles better if we had less realms and more people playing on an individual realm.
    Assuming this game did work out, the servers would be so full you would never get to play. Less servers means less room. I don't see where you're getting the idea that a bigger world would mean less servers.

    Quote Originally Posted by SuperMechatronGamer View Post
    The bigger world would cater to all these people and the new graphics engine would be able to hold lots of people in a zone without crashing the servers. Imagine a world possibly 3x to 5x the size of current Azeroth and maybe 20 realms max per region.
    It's not about graphics 100% of the time. it's also a TON of data transmission. And no matter how well your engine plays, your servers have to be able to hold up to the mass amount of people you'd be having crammed onto one server.

    Quote Originally Posted by SuperMechatronGamer View Post
    Many, many more raids/dungeons and battlegrounds/arenas!
    People should have an extremely wide amount of choices. This could mean catering to everyone from the people who want solo instances to those that want 40 man instances. Variety is good. Blizzard has the expertise to do it, even if this means not every dungeon is 100% perfect and bug free. The world should be so vast that fansites will not be able to list all the information bring out guides in just a week.
    Lots of new combat mechanics!
    Don't stand in the fire, click the orbs, avoid flame breath, void zones. All these mechanics are becoming horrendously outdated. Obviously they do work and alot of it should be kept the same, but Blizzard needs to think of alot of new combat mechanics. There are lots of games out there for them to take ideas from, it's not like those games didn't take their fair share from WoW. We will call it creative inspiration and not plagiarism.
    But they can't cater to everyone. Ever hear the term "you can't make everyone happy"? If it were that easy, I'm sure Blizzard would have tried hard enough by now. And if "not every dungeon was 100% bug free" you would get more complaints from the bugs. Then the servers would need to go down so maintenance could happen. EQ2 did something like this and lost a lot of people cause they got tired of dealing with laggy, not working stuff. Same with Warhammer online. Those fansites have helped me a lot in researching items or what I need to do. People look the the web for help when they are lost in a game. Eventually, everything will be explored and discovered. Why make it harder than it has to be?

    And every fight boils down to "don't stand in the crap" or "click the object". What new, innovative ideas did you have in mind that are so different than what we already have?

  19. #19
    Deleted
    That's an awful lot of wasted time you used making this thread. Sorry about that.

  20. #20
    Quote Originally Posted by SuperMechatronGamer View Post
    This hypothetical thread is to discuss what you would want/expect from a World of Warcraft sequel and which features you would anticipate most.
    Quote Originally Posted by SuperMechatronGamer View Post
    This hypothetical thread is to discuss what you would want/expect from a World of Warcraft sequel
    Quote Originally Posted by SuperMechatronGamer View Post
    This hypothetical thread
    Quote Originally Posted by SuperMechatronGamer View Post
    hypothetical
    Please at least read the first few paragraphs of a thread before you blindly start posting
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