Originally Posted by
doesnotcare
yes, personally i would prefer to see an mmo with a class system similar to diablo, where the classes differ so much that there is no dps, tank, heal class theres just i guess dps but then you could spec certain ways and be able to take more damage then other people or spec another way and do something else, the perfect example of what im talking about is like when you could go sorc and dump a shit ton of points into that enchant spell that made you weapon uber, then you would get melee gear mostly dex and teleport around and one shot smack people.
i would really like to see an mmo with class diversity and none of this dps heal tank roles only mentality, if every class dps's then the developers come up with more creative ways to dps
im not saying its particularly a bad thing because its too much of a risk for EA to take with this much money invested in the game. but at the same time there was never really a healing person in the star wars universe other than medical droids, before you say sith healing, there has never been anything in the lore about it so adding it now just seems really cheesy, maybe a potion system like in diablo would work better like med gel or some shit forgot what it was called back in kotor
but it would be rather interesting to play a game with something new and interesting not just following the typical tank heal dps etc.