Thread: Frost Mage

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  1. #1
    Deleted

    Frost Mage

    Hey, I just came back from a longer break, wondered if something has changed in mage's pvp.

    atm I play with a frost spec, so here's my question - is my frost talents build 9/0/32 for pvp good enough or should I change it? http://eu.battle.net/wow/en/characte...lent/secondary

    I checked several mages in pvp - it seems those two build are the most popular -

    http://eu.battle.net/wow/en/characte...talent/primary 2/8/31

    and

    http://eu.battle.net/wow/en/characte...lent/secondary 7/3/31

    ------
    Which stats are most important ? Spell power? And then? Crit or mastery? I know that I need 4% hit, and I shouldn't have haste.
    Which gems and enchants should I use? I can't find informations about that.

    btw: how come today my ice lance hitted an enemy for 1,5k (or 3k on frozen target), and other time it hitted for 20k, 30k (happenend just twice) ? happened in bg, both enemies had much resi I suppose....

  2. #2
    Impact Frost is superior. Get 4% hit and 195 spell pen.

    Int > SP > Crit > Haste/Mastery (take your pick)

    Ice Lance should be in the 20k range on frozen targets.

  3. #3
    You'll want to cover your 4% hit and spell penetration first. 195 spell pen is what most players go for. After that, intellect and crit in that order. Avoid mastery or haste if you can, and reforge what you can't avoid. The helm and shoulder enchants are the intellect/resilience ones from honor or Tol'Barad vendors, intellect to cloak (assuming you have a spell pen cloak), intellect to bracers, intellect to offhand, and intellect/stamina spellthread for legs. You want power torrent for your weapon, either all stats or resilience for your chest, and you have to choose between haste and mastery for your gloves. Neither is an ideal stat.

    For the ice lance question, I assume you actually meant chilled when you said frozen. Frozen means deep freeze or rooted in an ice effect. Chilled targets are mobile, but move more slowly. Ice lance only does increased damage when a target is frozen or you have the Fingers of Frost buff. Fingers of Frost treats your next two spells as if the target were frozen (so ice lance does heavily increased damage, and you can apply a deep freeze).

    Edit: Those specs look a little weird. The first one has Shattered Barrier, which is basically bad since it DRs with Imp CoC now. The second one has a better frost tree, but Ive never seen someone give up Impact or Blazing Speed for Imp Blink. I also prefer 2/2 Blazing Speed to 2/2 Impact, but that's a small preference detail.
    Last edited by asb; 2011-07-19 at 06:38 PM.

  4. #4
    Deleted
    thanks for the answers!

    asb - tbh I don't remember :P probably it was with deep freeze.

    uhm, could you please make the best talents build then? :P should it be like this http://eu.battle.net/wow/en/tool/tal...VZbd!YXdVhSkPo ?

    and what about glyphs?
    Last edited by mmoce02b551633; 2011-07-19 at 07:46 PM.

  5. #5
    Deleted
    http://eu.battle.net/wow/en/characte...lent/secondary

    I'll take this spec.

    and what about glyphs?

  6. #6
    Quote Originally Posted by asb View Post
    Avoid mastery or haste if you can.
    Mastery is quite popular right now actually. Assuming you have enough crit, mastery is a very good stat.

  7. #7
    Deleted
    how much is enough?

  8. #8
    Brewmaster insmek's Avatar
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    Quote Originally Posted by Loveletters View Post
    Mastery is quite popular right now actually. Assuming you have enough crit, mastery is a very good stat.

    I've seen alot of Frost Mages on AJ running full mastery lately, and I've actually been doing the same. It throws up huge numbers, and it's much more predictable than crit IMO. Your mileage may vary, of course.

  9. #9
    Deleted
    and which meta gem should I have? 54crit + 3% crit ?

  10. #10
    Quote Originally Posted by Wildfox3 View Post
    and which meta gem should I have? 54crit + 3% crit ?
    There is now a 54 INt and 3% crit meta that you should use, its called Burning Shadowspirit Diamond
    "It is like they have two devs changing shit in some kind of a war. "Fuck mages" "No fuck you!" and every few weeks they get into arguments and secretly change the notes and hope the other guy doesn't notice." ~Strakha

  11. #11
    The Patient Epox's Avatar
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    It's really sick stacking mastery, I'm seeing constant 20-25kish Icelances with average gear on my alt with no trinket/springs up , it isn't like you will have loads of casting time on non frozen targets anyway. This is of course depending on what comp you play, but you are most likely train target and if they let you freecast it's usually a win anyway. My XP is limited to like 25 3's games and 2k MMR but that's my initial impression.

    I'm currently Imp.Blink spec mostly because I couldn't be arsed to respec before trying 3's out, but yeah Impact seems to be the way to go with top tier mages.

    Just a question for some experienced mages, or anyone I guess, I'm currently running with Frost Armor Glyph instead of Evo, does the refund from the MoE (in 2/8/31 spec) talent kinda make up for using Evo instead of Frost Armor Glyph considering I'm constantly being trained by melee teams?

    EDIT: Meh thinking of it Icelance costs like no mana so a crit, mana return wise, would be quite useless, guess it's just filler points. Any thoughts?
    Last edited by Epox; 2011-07-23 at 11:28 PM.
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  12. #12
    mastery is fucking god. with hc mirror(hopefully heroic VPLC soon) and the moonwell trinkets on use mastery, full ruthless/some hc offpieces burst is just RIDICULOUS.

  13. #13

  14. #14
    Brewmaster insmek's Avatar
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    Quote Originally Posted by Epox View Post
    It's really sick stacking mastery, I'm seeing constant 20-25kish Icelances with average gear on my alt with no trinket/springs up , it isn't like you will have loads of casting time on non frozen targets anyway. This is of course depending on what comp you play, but you are most likely train target and if they let you freecast it's usually a win anyway. My XP is limited to like 25 3's games and 2k MMR but that's my initial impression.

    I'm currently Imp.Blink spec mostly because I couldn't be arsed to respec before trying 3's out, but yeah Impact seems to be the way to go with top tier mages.

    Just a question for some experienced mages, or anyone I guess, I'm currently running with Frost Armor Glyph instead of Evo, does the refund from the MoE (in 2/8/31 spec) talent kinda make up for using Evo instead of Frost Armor Glyph considering I'm constantly being trained by melee teams?

    EDIT: Meh thinking of it Icelance costs like no mana so a crit, mana return wise, would be quite useless, guess it's just filler points. Any thoughts?
    I almost never find myself mana-deprived, except in really long fights. Even then, it's easy enough to gem/Evo/drink/toss up Mage Armor to get some mana back, so I don't go for MoE myself. For the filler points I've gone with 1/2 Blazing Speed, but it's really still just filler all the same.

  15. #15
    askfmioqwmfgosmbkomwerphom,sdf,pl;as,dl;q,ewrptokh,0k0,plbn,sdl;fh,sdgpl;sdg,pl;

  16. #16
    Deleted
    I check many mages in the top highscores - everyone goes for Crit, instead of mastery.

    once again I'm not sure which talents build should I choose:

    http://eu.battle.net/wow/en/characte...talent/primary
    http://eu.battle.net/wow/en/characte...lent/secondary

    and what about glyphs - Glyph of frost armour or glyph of the ice barrier?

  17. #17
    I ran full crit and full mastery, and overall I find mastery to give much better consistancy and numbers.

    Crit may give the RNG burst, but Mastery just seems to be putting out the CONSTANT high numbers, rather than low and huge.

  18. #18
    Quote Originally Posted by Wildfox3 View Post
    Well, only one of those builds has Impact, so...

  19. #19
    I just went and reforged my full crit to full mastery. I traded off about 5% crit for 16% more frozen damage. I have only done one bg but it seems like more steady damage and bigger numbers. However, the damage flow seemed pretty close overall in the end. I will continue to test it out.

  20. #20
    Deleted
    invocation gives approximately +750 sp a few times in one battle. isn't it better than impact?

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