Originally Posted by
Katchii
Well, I know I don't speak for everyone (in any way, shape, or form) but much of the reason I stopped playing WoW was because I couldn't commit to a set schedule, and therefore had a fairly difficult time finding groups to do raid content, which meant I couldn't really progress my character further than LFR.
I dont' see Wildstar 40 man raids addressing this type of problem, which is why I will most likely not be taking part in them, but as long as I get some sort of character progression from alternate means and can also experience the story I'm OK with it.
Based on the information I'm seeing in these forums, information from Blizzard tweets/ Blue discussions, sub numbers from other MMO's and friends/ family that also play MMO's (admittedly antecdotal for the most part, but still relevant, imo) the market is seeing more players like me than of the hardcore crowd that large "hardcore" raid content is aimed at. Blizzard made a brilliant business decision by creating one raid and tweaking the mechanics a bit so all players could see it rather than make completely separate pieces of content for the "hardcore" and the "casual" and everyone in between. It reduces costs and man hours needed to develop the content.
Unless they make the 20 and 40 man raids PUG'able and put them into a LFR type queue system, I don't see a large enough percentage of players actually experiencing the content to warrant the amount of time and money that was put into it..........