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  1. #41
    To answer the OP, "good" gear which will get you slaying Act 2 Inferno should be >500k a slot. Once you reach this sorta gear level your upgrades become astronomical.....getting good amu's/rings is budget breaking.

    The point you should take away from this though is that you can get yourself farming Act 2 relatively quickly.

  2. #42
    Quote Originally Posted by Hurpdurp View Post
    Depends on your definition of beating act 3. Are you talking about cheesing your way to Act 4, or actually killing champ packs and being fully able to farm it. You cant just set a random endpoint in a game like this where every ones opinion is going to be different on what they consider "beating" anything... giggidy.
    The people who do these types of challenges record their exploits for Youtube. Zravex who did the original 1 million gold Barb challenge used his gear to do a 5 stack farming kill of Butcher and then a 5 stack pre-Act-2-nerf farming run of Belial. I'll discount his 5-stack SB kill because he relied a lot on pre-nerf Tyreal for the required DPS.

    Considering how few of the people who cleared pre-nerf Act 2 were able to 5-stack farm Belial back then, I would say that Zravex is much more skilled than the average Barbarian player, especially the ones who were on the forums complaining about not being able to progress in Act 2 with much better gear than what Zravex had.
    Last edited by SamR; 2012-07-13 at 06:36 PM.

  3. #43
    Quote Originally Posted by Dannyl View Post
    Tbh, I'm a little skeptic about that number. Running a farming run in act I with 100% GF (includes NV), think I usually got ~200k after I was finished, and it usually takes anything between 1.5-2 hours. 500k+ per hour is a bit stretching it.
    To get 500k I think you need to sacrifice loot and farm in a lower difficulty, farming in inferno (specific ways) will yield you 300k+ an hour, the latter I know for a fact as I have done it early on.

  4. #44
    Quote Originally Posted by Kronik85 View Post
    To answer the OP, "good" gear which will get you slaying Act 2 Inferno should be >500k a slot. Once you reach this sorta gear level your upgrades become astronomical.....getting good amu's/rings is budget breaking.

    The point you should take away from this though is that you can get yourself farming Act 2 relatively quickly.
    500K a slot? In now way do you need that much gear. Semi-decent gear more than capable of facerolling A1/2 is so cheap these days. You can build a full decent set for 500K.

    Quote Originally Posted by SamR View Post
    The people who do these types of challenges record their exploits for Youtube. Zravex who did the original 1 million gold Barb challenge used his gear to do a 5 stack farming kill of Butcher and then a 5 stack pre-Act-2-nerf farming run of Belial. I'll discount his 5-stack SB kill because he relied a lot on pre-nerf Tyreal for the required DPS.

    Considering how few of the people who cleared pre-nerf Act 2 were able to 5-stack farm Belial back then, I would say that Zravex is much more skilled than the average Barbarian player, especially the ones who were on the forums complaining about not being able to progress in Act 2 with much better gear than what Zravex had.
    Zrave also did another 1M gold challenge post 1.03 and tyrael nerfs in which he cleared A1-A2 easy and cleared all of A3. Granted his A3 clear took 3.5 hours but he still cleared all of act 3 and killed 26/35 (not 100% sure on those numbers but it was a lot more killed than skipped) Elite/Champs throughout the clear. Yes he's more skilled than your average player but really this game takes very very little skill to be good at.

  5. #45
    Deleted
    I have full whirlwind gear for 200mil

  6. #46
    Deleted
    Quote Originally Posted by Alyssa View Post
    To get 500k I think you need to sacrifice loot and farm in a lower difficulty, farming in inferno (specific ways) will yield you 300k+ an hour, the latter I know for a fact as I have done it early on.
    Hmm... possibly yeah. I'm thinking maybe running Hell with as high GF gear as possible. The gold drops between Hell and Inferno don't seem that different and with rest of your gear at Inferno level, should be able to run through it pretty quickly. Act III possibly.

  7. #47
    Deleted
    Quote Originally Posted by FathomFear View Post
    Well, that's what happens when there are no gold sinks other than 1) the AH, and 2) crafting, and 3) minor repair costs. Considering that most people don't bother with 2) to any great degree and 3) was unnerfed recently, the gold AH will continue to get more and more inflated.
    Why would anyone waste money on crafting at lvl 60?
    I've tried it, wasted 200k and only got crap items. Didn't even get something remotely decent.

    Inflation is ruining this game. I'm starting to prefer the trading of Diablo 2 to this mess.
    I don't see the point in continueing to play this game, gear upgrades on the AH are all over 10million and I don't have that kind of money.

    Right now I'm just ignoring the AH and hope to find my own upgrades. But I don't think they're coming anytime soon.

    Seriously, inflation has ruined the game. You need money to make money. And the few elitists who hog all the money are in charge.
    It's a good reflection of the real world.

  8. #48
    Quote Originally Posted by Hardstyler01 View Post
    Why would anyone waste money on crafting at lvl 60?
    I've tried it, wasted 200k and only got crap items. Didn't even get something remotely decent.
    I actually made a fairly decent belt my first time through crafting a +4 rare. Everything else has been junk. Over a long enough timeframe, it's easy to say that crafting = throwing money right out the window, especially considering that you're likely to be looking for very specific upgrades for yourself, and even the averagely decent gear you'll craft (the 1 out of 10 times you do so) isn't going to sell for more than 5-10k.

    The other side of the coin is that if crafting was to be made more effective without becoming an even larger goldsink, then folks become less AH dependent.

    Seriously, inflation has ruined the game. You need money to make money.
    You could always set up a bot I suppose. But yeah, you can quickly get to the point where upgrades become well over 1 mill / slot, and even worse for monk / barb classes than the rest.

    Quote Originally Posted by PowerGamez View Post
    Zrave also did another 1M gold challenge post 1.03 and tyrael nerfs in which he cleared A1-A2 easy and cleared all of A3. Granted his A3 clear took 3.5 hours but he still cleared all of act 3 and killed 26/35 (not 100% sure on those numbers but it was a lot more killed than skipped) Elite/Champs throughout the clear. Yes he's more skilled than your average player but really this game takes very very little skill to be good at.
    While it was impressive, he also did it using a full group, which allowed him to get past various elites easier, and town portal for heals now and then as well. Just saying... how it was done doesn't fall into most folks definition of clearing an act.

    Looking at the gear he used (per his twitch site), you can't even get a helm equivalent to what he used today for 1 mill. He has a very fortunate day at the AH to get that entire set for 1 million.

  9. #49
    Deleted
    Quote Originally Posted by melodramocracy View Post
    The other side of the coin is that if crafting was to be made more effective without becoming an even larger goldsink, then folks become less AH dependent.
    I would love it if they made crafting ore viable but right now, even though you can basically make sure the item you're making has a high ilvl, it still costs too much to craft, considering just how random all the stats are. I still don't actually have a 63 plan on my BS but even crafting a pair of 62 boots costs 42k each. Sure, you can get something amazing that sells for 10-20mil, but you can easily burn a million gold and still not get anything. That's pretty insane.

    One option would be to lower the costs of the crafting but make the materials harder to get, at least in sufficient quantities. You could envision a balance where you could possibly get the mats for 1-2 crafts per 1-2h farm run, or something like that. That way players it at least wouldn't feel like throwing money into the wind.

  10. #50
    Quote Originally Posted by Dannyl View Post
    One option would be to lower the costs of the crafting but make the materials harder to get, at least in sufficient quantities. You could envision a balance where you could possibly get the mats for 1-2 crafts per 1-2h farm run, or something like that. That way players it at least wouldn't feel like throwing money into the wind.
    They really should have had a very low gold cost on it and a much higher material cost, that way your crap items could be reprocessed to give you an extra ticket in the gear lottery and the price is obviously the lost proceeds from selling the crap items, this would have prevented the saturation of AH with semi failed crafts as well which has had a huge role in the collapse of less than awesome items market.

  11. #51
    Pandaren Monk Bugg's Avatar
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    how much gold does good gear cost?

    I think good gear started to move to RMAH so it no longer costs gold

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