Originally Posted by
Bovinity Divinity
It isn't content. This isn't even a matter of opinion. Scattering a bunch of dots on a map for you to walk around and "touch" isn't content. Hearts are ok, but they're really not much different than a standard quest in other games, and there's only like 12 in any given zone. (Zero in Orr!) so, you know. Meh. Skill challenges look like the laziest thing ever, seems like 49% of them are no different than Points of Interest (walk up, click!), 49% are just "kill this one easy mob" and maybe 2% are actually interesting.
And events...good idea, and a good way to introduce content, but done so poorly.
Seriously, it's like A.Net hired 62 Artists (Because the art IS awesome) and two developers. What the hell were they DOING for five years?