hello everyone
i had some ideas for the warrior class
and want to share it with you,
well the thing is i have been playing the warrior class for some times now
and i know back in BC we had three choices to make when going for our favorite two-handed weapon, (poleaxe specialization) (Mace Specialization) & (Sword Specialization) and each one of those specialization would give you a little extra depending on your weapon of choice, well that was one of the things that made warriors feel different from any other class that can use a two-handed weapon because we din't only pick a weapon for the visual looks,
the choice was also made depending on your play style the situation and the feeling,
and this is something that the warrior class is missing now days, with the introduction of mastery we saw a bit of it with the (Strikes of Opportunity) similar to (sword specialization) but it didn't really feel the same...*
so i hope that blizzard finds a way to bring this back
because it made the warrior class feel unique and a truly : hardened master of two-handed weapons.
okey here are some of the ideas i had for the warrior class:
axe specialization:
when using a two handed axe weapon your mortal strike crits has 20%
chance to increase your critical strike chance by 5% for 6 sec.
mace specialization:
when using a two handed mace weapon
your heroic strike hits has a 10% chance to daze the target slowing ther movement speed by 50% and increase ther casting time by 20% for 6 sec
sword specialization:
and for the sword i just kept the original idea
because i always felt like a sword should work this way,
when using a two handed sword weapon your auto attacks has 2% chance to get a extra attack on the same target.
and i know this is just an idea from my point of view,
but even adding something different while keeping the same concept would still be great.*
sorry for my grammar i'm still working on my english**=)