Originally Posted by
Gegan
There didn't seem to be anything all that new this time around. Rares were interesting till I found out they weren't really rare, and they were just a loot pinata for a piece of gear for a class I wasn't even playing. Seriously, why they didn't make it so they'd give cloaks, weapons, and items for your main stat is confusing. Smart loot works in LFR, LFG, and bonus rolls, why not on these things?
I'd rate it middle of the road. 5/10. Nothing all that exciting or innovative. I did like the outpost abilities.