jump in and find out yourself. those are the wonders of a sub-free game.I like the new ad for GW2 pvp, pushing on it being based on skill. Did something change with expansion or whatnot that I missed?
When me and my friends left the game a couple of months after launch it was just spamming cooldowns pretty much, thief being easiest with first you only needed to spam hearthseeker and then some patch came and you managed with backstab. It was true, we all made thieves and only spammed those abilites and enemies died, we also named the characters "hearthseeker skill", "backstab pro" and so on. And only one build was available per char, I remember my mesmer just having one solid build and when I returned like a year later it was still the pvp build.
I know that the plan behind the game was having weapons matter and weapon swapping being important, but it was just simply using cooldowns in the end.
So, did something change? Are there several builds/ profession? Did something happen to weapons so it's not just cooldown spamming? Did they give some kind of skill to thieves? I remember when leaving, backstab was going down and pistol whip being on the uprise... but it was long ago... what is the thief "to go" - ability now, or they actually got their damage nerfed so they need to use more abilities?
I'm wondering, and unless things changed... that ad is not really valid.