1. #1

    Faction Champions

    ok i have a few questions, my guild is asking for raiders to bring pvp just in case, anyone know if that is necessary, and how hard do these guys hit...and is hamstring the only viable CC since they have massive dispels, and if anyone can give me a basic outline of the fight it would be well appreciated, thanks



  2. #2
    Deleted

    Re: Faction Champions

    Apparently, it's the joke of the TotC raid.

  3. #3

    Re: Faction Champions

    its a joke, its an arena fight, hope your raid knows how to arena and have your pvp trinkets on. its faceroll-able on the first try..

  4. #4

    Re: Faction Champions

    Quote Originally Posted by Aniria22
    its a joke, its an arena fight, hope your raid knows how to arena and have your pvp trinkets on. its faceroll-able on the first try..
    Are you talking about 10 or 25 man? Because in 25 man if those melee aren't dps downed they will truck your healers and the npc healers will out heal your DPS

  5. #5

    Re: Faction Champions

    Quote Originally Posted by Vath
    Are you talking about 10 or 25 man? Because in 25 man if those melee aren't dps downed they will truck your healers and the npc healers will out heal your DPS
    We killed healers first and it worked fine.

  6. #6

    Re: Faction Champions

    Its pretty easy, you won't need pvp gear or even trinkets for 25m.

    You just kill the healers, then DPS. Spam crowd control on anything not being focus fired. Also, killing them in order of their armor class makes it easier since clothies have very low armor and HP.

  7. #7

    Re: Faction Champions

    Quote Originally Posted by nazrakin
    Also, killing them in order of their armor class makes it easier since clothies have very low armor and HP.
    Yeah, 1.9 to 2.4 Million is "low hp".

  8. #8

    Re: Faction Champions

    We actually found it sort of difficult we wiped 3 times and called it.
    CCs are up on the paladin and druid healers.
    We nuked the priest healer and tried to chain fear the dps mainly the warrior and the shaman to keep them under control but after the first healer was dead diminishing returns start to kick in and cc is no longer as effective the warrior shaman (enhance) rogue and hunter zerg our healers each in under a second hitting for 8-10k per hit.
    Whats faceroll about it ? What are we doing wrong ?

  9. #9

    Re: Faction Champions

    Fearing warriors works I heard :P

  10. #10

    Re: Faction Champions

    We actually found it sort of difficult we wiped 3 times and called it.
    CCs are up on the paladin and druid healers.
    We nuked the priest healer and tried to chain fear the dps mainly the warrior and the shaman to keep them under control but after the first healer was dead diminishing returns start to kick in and cc is no longer as effective the warrior shaman (enhance) rogue and hunter zerg our healers each in under a second hitting for 8-10k per hit.
    Whats faceroll about it ? What are we doing wrong ?
    Same her however one suggestion is that don't worry about the Enhance shaman as much they are the least dangerous mob
    Resto Druids, the best health care system

  11. #11

    Re: Faction Champions

    CC the "casters" with mana bar's.
    Put your interrupts on the healers.
    Kill the melee dps.
    Which your tanks/dk's/ret paladins can taunt off clothies btw. even if its for a few seconds.
    Kill those, then kill 1 other "type"
    1 shot on 10 and 25 man.
    Bornakk"Increasingly it felt like someone playing against a Ret-Pally really only had 60% of their health bar because Vindication took away 20% from the start and then Hammer of Wrath kicked in when they had 20% left. This change was something we could confidently hotfix and would have a minimal to no impact on the PvE side of things. "
    VINDICATION TAKES 20% HEALTH /facepalm

  12. #12

    Re: Faction Champions

    Quote Originally Posted by Sam
    We killed healers first and it worked fine.
    Yes. Druid > Priest > Paladin. If you master this, the fight gets easy. CC and offensive/defensive dispelling is the key.

  13. #13
    Warchief SoulPoetry's Avatar
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    Re: Faction Champions

    Quote Originally Posted by Super Dude
    ok i have a few questions, my guild is asking for raiders to bring pvp just in case, anyone know if that is necessary, and how hard do these guys hit...and is hamstring the only viable CC since they have massive dispels, and if anyone can give me a basic outline of the fight it would be well appreciated, thanks
    - no class/role needs pvp gear imo, if RNG makes 4 Champions suddenly attack one person, they're probably going to die anyway. haven't done it on 10 yet but on 25 they hit really hard eg. on our first try yesterday, the shadow priest's VT killed me and my log read read "~3200 damage (~2500 overkill) (~500 resisted)."

    - hamstring certainly isn't the only viable cc. you're going to need to bring all the cc you can get to make the fight easier. all Champions are subject to cc DR as if they were other players so it's not just a case of sheep for 30 secs and forget about it.

    - the fight can't really be outlined, aggro is mostly random and everyone has to be aware of themselves, cc as much as possible and dispel the raid of everything they can. if you can kill their healers with ~20 people alive including 4-5 of your own healers, it's a win, so purge the hots, interrupt and keep an MS up.

  14. #14
    High Overlord Snowbell's Avatar
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    Re: Faction Champions

    We killed it on our first try yesterday pn 25man (two times due to bug even) following these guidelines.


    Some tips:

    (1) Get down two healers first and foremost. Depending on what healers you get depends on which you should get down first. If you have the Pally healer, keep him for last. He is the easiest to keep locked from healing. The priest was the easiest to get down, so he went down first. You should leave one healer up, because at that point the DPS on the raid is more dangerous than the healing.

    (2) Have at least 2 players dedicated to CC/locking each of the other 2 healers while you burn the 1st.

    (3) Melee seem to favor attacking clothies. Its imperative for clothies to beat feat if they get targeted. Priest fade does drop your aggro from them. Use B&S, Warlock portal, Nova+Blink, etc. Get away at all cost. They will switch targets after a while (approx 5-10ish sec). They also seem to like to run in as a group and focus fire.

    (4) Have at least 1 plate wearer dedicated to each melee enemy to keep peeling away from clothies. Deathknights work great for this w/ DG, IC, IBF, and Dark Command. Taunts can be used to keep the mobs' attention, however, it does have diminishing returns so mix it in w/ your stuns,slows, etc.

    (5) Dispel. Dispel. Dispel. Dispel the target your focusing, especially HoTs. Power Purge. Dispel your raid members. Having one person dedicated to Mass Dispel is clutch.

    (5) Stomp the Totems. Have one person focused on this. Healing Stream is top priority followed by Tremor.

    (6) I did not see the Eleshaman or the Retpally. The rogue was our 3rd priority target. Easily 2shots clothies. Hunter was 4th. His explosive shot hits hard. After getting those 2 down... the rest was cake.

    (7) Get slows down in the center of the room. Frost Traps, Earthbind totems, etc. It allows your clothies to run through to escape melee.

    (9) All players should use CC when they can. AoE fears, sheeps, stuns, etc. The more CC the better.

    (10) Basically the fight is won in the 1st 2min. If you can keep your entire raid alive through burning the 1st 2 healers and 2 DPS, you've won. Stacking healers makes this much easier.

    (11) Mobs have health anywhere between 1.9-2.5mil.

  15. #15
    Deleted

    Re: Faction Champions

    It's quite an easy fight. We one-shotted it with only 2 people dead.
    I can't quite remember what we killed first, but I'm sure we killed the Melees 4th or 5th and left the Hunters for last. Phat nuke, CC and good healing is all that's needed. Quite an easy fight to be honest.

  16. #16

    Re: Faction Champions

    What do you guys suggest about this party for 25man?

    Resto Druid
    Holy Paladin
    Holy Priest

    Shadow Priest
    Warrior
    DK
    Hunter
    Rogue
    Ench Shammy
    Warlock

  17. #17

    Re: Faction Champions

    we did it on 25 last night - took us a couple of hours to get it (since most of us do not pvp)

    had the priest/ret pally/druid/shaman in the grp

    figured out CC 'rotations' since the DR can be annoying

    we put interupts on the healers and the ppl with CC's basically ran around the room picking/swapping different targets to try and minimize the DR

    as other ppl have stated, its all about movement, CC, dispels, etc..

    and for those of us that dont pvp, this fight only accentuates why.... lol

  18. #18
    Fluffy Kitten Grindfreak's Avatar
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    Re: Faction Champions

    This was a joke tbh, we facerolled it on first try, made up tactics as we went along.

    "eeerm hmmm.. place skull on healer kk nuke healer"

    "Friends don't let friends be gnomes."

  19. #19

    Re: Faction Champions

    Yea this fight really is a faceroll once you teach the pvp virgins how to react if the DK snares you or that truck of an enhance shammy is coming at you. We finally got them when we bumped is priority on the kill list up after the resto druid.

    Still 4 tries still pretty easy, considering most of the people in my group were very pvp shy.

    Oh btw to those saying its like arena, ITS NOT EVEN CLOSE UNLESS THE HEALER IS HUMPING A PILLAR, /endnerdrage
    Signature removed. Please read our guidelines. Venara

  20. #20

    Re: Faction Champions

    Ya, just remember this when deciding who to kill.

    Squishies first.

    Our dps order was:

    Resto Shammy (This dude is a pain with his totems, BL, and chain heals)
    Priest (Was Sheep and Hex the entire time, alternate between CCs to by pass DR)
    Resto Druid (Banish and Cyclone, same DR rules applied)

    Once the healers went down, dps the next squishes.

    Mage (Our locks got couple good fears on him)
    Hunter (Our 2nd lock and 2nd mage got him pretty good with fear and CS and sheep)
    SPriest (All 3 hunters pet were on her, locked it down pretty good)
    Rogue (Our fat bear tank kept him in check)
    DK (Our off-spec warrior kept him in check)
    Warrior (our MT warrior kept him in check)
    Ret-Pally (our off spec warrior tank kept him in check)


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