First i've heard of a spam filter here.
Then again lack of hearing about it means its doing its job, even if overzealous in this case.
First i've heard of a spam filter here.
Then again lack of hearing about it means its doing its job, even if overzealous in this case.
It usually only catches very short posts containing links.
Example:
I guess it interpreted "Text: link Text: link" as spam. Just guessing here though.Check this out.
Not a bad UI, actually. I do have a question - if you're blocking off so much of your bottom with solid backgrounds, why not set it up with a viewport addon to just create a black bar on the bottom? This will give you a couple of bonuses - none of the rendered world will be "hidden" behind your bottom panels, and it'll give you an even wider field of view, without missing any of the stuff on bottom/top.
Thanks for the tip
Personally, I don't think i'd feel comfortable using a viewport, but I may look into it in the future if I decide to revamp my UI. My current UI deviates quite abit from the bottom section of the screen, so i'd have to make more than a few modifications to use a viewport. I also like the feel of being able to see through the gaps between the boxes, and having the "uneveness" as it were, of not having everything shoved into the bottom section. But as I mainly play fulled zoomed out at camera distance 4 or whatever it is, I never miss anything and usually spot more than others
I've never really been able to find the space for all my "essential" addons, but I think with this UI it's pretty much the closest I can get to fitting it all in without it looking messy and confusing. Most premade UI's always look really nice and clean, but then they usually don't have half the addons I use, and have no extra space to put them. Time to buy 2 extra monitors to have a super clean UI methinks
Edit: Damnit, looking at all these UI's has inspired to make a new one even though I barely just finished that one
Last edited by Velran; 2010-08-18 at 12:41 AM.
This is what it looks like atm. Modified TukUI with some extra addons. There are some hidden bars I forgot to show but w/e :P
Proper linkage according to guidelines.
~ Treeston
Last edited by mmocba105e19de; 2010-08-18 at 07:28 AM.
Here's a lovely shot of me changing my keybinds so I can take a screenshot. The target frame is slightly up and to the right of my character frame with ToT below that. The party frame is above left of the character frame. Cast bars are centered just on the edge of the bottom frame.
Proper linkage. Seriously, why can't you guys just read the giant red text right in the OP?
~ Treeston
Last edited by mmocba105e19de; 2010-08-18 at 07:34 AM.
Last edited by Enders; 2010-08-18 at 09:44 PM.
No THIS is the worst ever.
http://photoshack.com/displayimage.p...at=24257&pos=0
Anywho this is mine.
http://photoshack.com/displayimage.p...at=24257&pos=1
While for some people I can understand oversized castbars for visibility, but if you are going to use something like TukUI, why the hell would you then cover the bottom of it with a huge black box.
Depends how you define bland.
Lack of colour or fancy effects, only because thats not how it was designed.
It was fairly minimal and for the most part only showed you needed to know.
http://screenshot.xfire.com/s/102851181-4.jpg
Leet HMMMPRF?
What say u?
Thanks for the input. It looks blurry due to the way PhotoBucket handles their uploads (so even though I optimized it for web in PS, it still butchers it regardless).
I'll give the black lines a go, as I only chose white so they'd stand out a bit... Didn't give it a try with a darker color because I moved onto other stuff in the UI.
I understand what you're saying about the unit frames, but I was really just going for simple and clean for this one... I originally had one that was a bit more... um, good looking or however you'd like to put it, but a lot of the flare was unnecessary (such as portraits). I might see if changing the bar textures will spruce it up without adding extra bells and whistles I don't use... its a good thing to take into consideration.
As for the "combat" and "zzz" text... yeah, those are really just placeholders until I figure out what I want them to say in the end... I was thinking along the lines of "X" or "C" for combat (X to mimic the crossed swords icon) and "Z" or "R" for rested depending on which tickles my fancy.
I didn't even think of the keybinding text, and I believe that I've removed it since I posted the UI... it does seem to get complicated, and for the most part I know what buttons do what (I know that F is my stealth/cat form/ghost wolf etc button).
I really sucked all the extra BS out of the minimap... I originally had it down in the bottom right, where the action bars are (and had the action bars dead center), but after years of having the map UR and the action bars LR, it just proved to be too much to adapt to. Figuring out where to put the various data texts (location, tracking, clock, coords) was a hassle... I'd be running around, glance up, and then go and move one of them a pixel in one direction or another, or anchor them to a different side to see how it felt.
I haven't given the objective text much thought, as all I've done with it was make sure it didn't clip into my action bars... any suggestions for something that will only handle the objective text and nothing else? (as chinchilla can move it / resize it, but not much else)
Again, thanks for the input... its always helpful to have someone poke and prod something I'm working on to tell me what looks off or could work better.
---------- Post added 2010-08-18 at 11:13 PM ----------
I'm digging the combat text font (I wanna steal it, what is it??), but not the unit frame font (it's way too tall for my personal tastes).
Can't really comment to much on the UI overall, other than why are there giant floating icons over near the raid frames? If those are your cooldown watchers (it looks like it), I'd shuffle them off and scale them down a bit to be less obtrusive. Also, it seems to be using quite a lot of different fonts... I'd personally trim them down to 1 main font and 1 combat text font (because as I've said, I like the combat text one!).
Wowhead Profile ~ When in doubt, shock it out.