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  1. #1

    Why Do You Love GW2!

    Hey guys its Rassman here! So after most of us have had time to play the Beta weekend event I want to know what is something (In-gmae that you experienced) that has made you love Guild Wars 2! If you have a screensohto f it please post away! Now I love GW2 for many reasons but other than everything my top highlight of the weekend was finding this while playing my human Ele!(Can someone please tell me how to post images from my documents folder?)

    Anyways picture isn't working right now but I went in some cave in the middle of no where and found all these kids playing in their secret pirate cave! It just made me smile GW2 is so alive! So why do you love Guild Wars 2?

  2. #2
    The music makes me cry in a happy way.

  3. #3
    Everything feels like "dancing" and flows like water (hihi, water elementalist here!).
    Casting ground target spells was much easier than I thought for example.

    And it's such a beautiful world.
    Oh, and it's quite challenging at times.

  4. #4
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    The combat is some of the most satisfying out there!

  5. #5
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    the whole style, the new ideas and the little things. passed a cave with 2 red glowing eyes in it. after careful consideration it shows that it was a branch in the wall with 2 red glowing berries

  6. #6
    Combat is fun and flows well, some fights are actually challenging, the world is beautiful, the Hearts and DEs allow the world to feel alive, and they have abolished the Holy Trinity. However, none of those compare to how player-friendly the game is. This past weekend, I have never seen this much teamwork in an MMO, ever.

  7. #7
    It just feels right. You can tell that they really put their hearts into the game and it's just beautiful and alive. It's an amazing world and I'm really looking forward to exploring all of it. Some of the scenes are just breathtaking.

  8. #8
    First MMO to come along in a very long time that has felt refreshing and not like the same old mechanics. Was excited to just get out and explore the world and feel like I was learning how to play all over again. You can tell a lot of love was put in to creating this world.

  9. #9
    The Lightbringer Blufossa's Avatar
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    That question is rhetorical! What isn't there to like about GW2!?

    But seriously, it makes WoW slightly more boring when doing PvP/PvE(groups). Only thing I enjoy a bit more on WoW is that more of my friends are on there playing, just waiting for GW2 release.

  10. #10
    Dreadlord Shuya82's Avatar
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    Quote Originally Posted by Grugmuc View Post
    That question is rhetorical! What isn't there to like about GW2!?
    ^ This, I really can't think of much I don't like.

  11. #11
    Quote Originally Posted by Ryncai View Post
    First MMO to come along in a very long time that has felt refreshing and not like the same old mechanics.
    ^^ This 10 times over.

    For far too long, "new" MMO's that come out follow the same paradigm approach of the ones that have come before them. On the surface, there are some subtle changes in the GW2 paradigm that, when you stop and consider the ramifications of those "subtle" changes, have massive and far reaching consequences in game - for the better.

    I personally consider the change from "My tag my kill" and "My tap my node" to "Co-operative objectives" and "Co-operative nodes" to be the most far-reaching in terms of consequences in the way that people play the game. Suddenly, I no longer need to be concerned if another player, ostensibly trying to complete the same objective or collect the same materials enters the area - we can work and play together, both receiving rewards in terms of loot and XP for completing our objectives together.

    GW2 puts the MM (massively multiplayer) back into MMO - with an incredibly "simple" shift in focus, yet brilliant execution.

  12. #12
    Deleted
    Probably the fact that I won't have to spend God knows how many hours a week raiding the same content for gear that will become obsolete a few months later, and be useless without it.

    The fact that there won't be a monthly fee that will make me feel like I'm wasting money if I don't play the game every day.

    The GW world, lore and music are amazing.

    The PvP looks really promising. The gameplay also seems more action and skill based than what I've played before in other MMOs.

    The whole Dynamic Event system, in theory, makes the world feel more alive. Loved the Public Quest system in WAR, and at least it's a step away from the boring models we've gotten used to...

    The Art...have you seen the art? The graphics aren't anything breath taking, but the art is just fantastic. This game has some of the best looking worlds I've ever seen in a game, and it's also a lot more realistic too.

  13. #13
    Quote Originally Posted by Grugmuc View Post
    That question is rhetorical! What isn't there to like about GW2!?

    But seriously, it makes WoW slightly more boring when doing PvP/PvE(groups). Only thing I enjoy a bit more on WoW is that more of my friends are on there playing, just waiting for GW2 release.
    This is so true. I hope many of my WoW PvP friends convert to GW2. Everything about GW2 seems to just take it to 11. The effort in detail, balance, and all around mechanics are just top notch.

  14. #14
    Dreadlord Ibbi's Avatar
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    There's many things I can say why I love GW2, but truth be told it's definitely the 'next generation MMORPG' we've been waiting for IMO. Now I'm not the person who'd throw that title away easily; I was expecting an MMO would claim that title years from now, but I believe it belongs to GW2.

    Bottom line is it truly felt like the MMORPG that's a real stepping stone into something bigger and better, and not a continuation of the status quo like SWtoR, RIFT, Aion, Warhammer, and so on. Hats off to GW2! It impressed me, an MMO vet since 2002 starting with DAoC.
    Last edited by Ibbi; 2012-05-05 at 02:55 AM.
    DISCLAIMER: Reader discretion advised. The above post is entirely fictional and purely for entertainment purposes only. Any similarities to real life events, animals, humans, persons, politicians, or any other form of entity, living, dead or in any other state of existence, is purely coincidental. The author cannot and will not be held accountable for such similarities or any other parallels that are imagined and/or drawn by you, the reader, between the above fictional work and real life events.

  15. #15
    I played as much of the beta I could, even though i'm a huge WoW fan and still play it the dynamics in GW2 made it stand apart and feel actually fun where sometimes now wow just feels like a job ive put too much time into to quit lol, so having fun gaming again will be refreshing and the WvWvW may be a pvp I can get into with the large open space and variety to do in the zone. Replay value seems much more easy and worth alts with even similar core quests the dynamics randomizing. That all mixed with the great look of it even on low settings rounds out a great game in a mostly 'good' game market.

  16. #16
    Dreadlord Rife's Avatar
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    Pretty much everything about it just 'worked' for me.

    The leveling process has always been the most boring part of any MMO that i've played. I usually like the raiding/dungeons more than anything else. In GW2 I leveled for 3 days, usually re-doing a zone in a different character and I still didnt get bored or feel like I was grinding. I wasn't looking at quest logs and thinking "i've got this quest, then the chain to that quest then the next chain to go till i finish this zone", I was exploring and completing DE's and Hearts without even looking at the map. If a place looked interesting I'd go there and check it out. It was fluid and awesome.

    That's not even counting in the EPIC WvW I did. That sense of scale has been missing for a long time in MMO's.

  17. #17
    Can't say I love the game but enjoyed it an awful lot.

  18. #18
    Brewmaster Kiry's Avatar
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    I did not expect to "love" GW2, I expected to have a decent time. I was floored by the combat, the way the leveling flowed, and as someone mentioned in an article I read today, the art. You can tell the love and care that was put into the game by the designers. I cannot help but to admire their work. The touches of the life in the city, the aquirium, the DAs, the boss battles. The Shadow Behemoth was just a cherry on top imo.
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  19. #19
    I loved the way combat flowed, I was actually surprised at how easy it was to get in the flow of it and use dodge so frequently (others may argue this, but this is my own experience)

    Of all things I loved it was definitely the way everyone somehow managed to come together and help, I hardly spent long in downed state and at one point was swarmed by people willing to help me up, it was great to finally play and not have someone yell "Stop stealing my kills!"

  20. #20
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    There's really nothing I don't like about GW2, but one thing I love about it is the fact that it'll draw in WoW PvPers.

    Who I shall dismantle and perhaps be responsible for their ragequitting.

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