Morning,
Whilst playing last night, I had two yellow drops which were both 1handers and both lvl 63. When I identified them, though, the first was a measly 220dps .. and the second was even worse, at 154dps (you can get lvl 46 weapons better than that). Checking the AH this morning, the top DPS on a weapon is 1273dps, and there's probably better ones out there.
So .. a lvl 60 1h weapon can have a dps range of at least 154-1273, which got me to thinking - are the random ranges used when generating a new item too high? Should they be smaller and have less overlap?
For instance, sticking with 1h weapons, something like the following:
lvl 63 = 700-1400dps
lvl 62 = 500-1000dps
lvl 60 = 350-750dps
etc
With this, you may still find that the lvl 63 weapon you've just identified has terrible stats on it, but it's more likely to be useful to someone else. Of course you may then have to lower the drop rates some ...
It's just a thought, but I was wondering what you all think :-)
Alie