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  1. #1

    The game is broken without reforging

    From what i understand, they are not bringing reforging back next patch, they are nerfing the secondary stats so we need more of the stats for the same percentage, but how does that fix the system? im getting a bunch of gear with garbage secondary stats that i never use, how does nerfing the secondary stats fix that?

  2. #2
    Dreadlord Tanthoris's Avatar
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    Reforging won't fix the fact that some secondary stats are complete trash for many classes. Them nerfing the percentages also won't fix it, BUT it should make ilvl a bit more useful compared to before. Reforging just encouraged blizz to make 1 stat the OP stat for a spec, I'm glad it's gone.

  3. #3
    Reforging isn't the proper solution. The right solution is making it so that classes and specs don't value secondaries more than primaries. That's the whole idea behind the 7.1.5 tuning down of secondaries.

  4. #4
    Some classes scale better from secondaries than other classes. Those classes will feel the change, more adversely, than classes that don't scale as well with secondaries.

    Some classes scale better from primaries than other classes. If they initially bump up our primaries so we feel about the same power in 7.1.5 as we do now those classes will feel the change, more positively, than classes that don't scale as well with primaries.

  5. #5
    Quote Originally Posted by mstg View Post
    im getting a bunch of gear with garbage secondary stats that i never use, how does nerfing the secondary stats fix that?
    It doesn't.
    Secondary stats are nerfed for different, completely unrelated reasons.

  6. #6
    Quote Originally Posted by mstg View Post
    From what i understand, they are not bringing reforging back next patch, they are nerfing the secondary stats so we need more of the stats for the same percentage, but how does that fix the system? im getting a bunch of gear with garbage secondary stats that i never use, how does nerfing the secondary stats fix that?
    luckily this problem will be non existent in 2 weeks when 7.1.5 hits so no point to bring reforging back

  7. #7
    Get rid of secondary stats. Base abilities and a primary stat + armor. Done. I fixed the game for everyone and made it easier to tune, less is better anyways. Ilvl increases would be obvious upgrades.

    Wow I should be a developer. Hire me blizz.

  8. #8
    No, it's not.

    /thread

  9. #9
    oh noes, not all gear i obtain has perfect bis stats, game is ruined...-.-

  10. #10
    Quote Originally Posted by Defaulty View Post
    Get rid of secondary stats. Base abilities and a primary stat + armor. Done. I fixed the game for everyone and made it easier to tune, less is better anyways. Ilvl increases would be obvious upgrades.

    Wow I should be a developer. Hire me blizz.
    Yes plz let's dumb down the game even more as if removal of magic resistances, expertise, spirit, hit, defense rating and mana pools scaling with int weren't enough
    You think you do, but you don't ©
    Rogues are fine ©
    We're pretty happy with rogues ©
    Haste will fix it ©

  11. #11
    The Unstoppable Force Elim Garak's Avatar
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    There should be only one secondary stat per piece of gear. Wrists of Crit, Wrists of Haste, etc. So you chase the ones that are right for you, without any unnecessary hassle of having tons of similar gear with different ratios between two secondary stats.

    Oh and they should get rid of any stats from gear and just tie them to the iLvl.
    All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side

  12. #12
    Quote Originally Posted by D3athsting View Post
    Yes plz let's dumb down the game even more as if removal of magic resistances, expertise, spirit, hit, defense rating and mana pools scaling with int weren't enough
    Nah they're just all pointless. I'm tired of prioritizing stats over higher level items that I achieve from more prestigious kills than a regular mythic dungeon item.

  13. #13
    Please wait Temp name's Avatar
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    Quote Originally Posted by otaXephon View Post
    Reforging isn't the proper solution. The right solution is making it so that classes and specs don't value secondaries more than primaries. That's the whole idea behind the 7.1.5 tuning down of secondaries.
    According to some of the fire mages in my guild.. They failed massively in that goal. But I have no idea if that's accurate or not

  14. #14
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    I agree.

    It is very discouraging to run any of the harder content, such as high mythic+ or mythic raids, when the usefulness of the rewards is decided by a roll of the die. Even if I get an 895 titanforged item, if it doesn't have crit I wont use it. If it is a ring or neck, and it doesn't have a socket? Guess that is just too bad. Not to mention I can't even trade any of the items because of how personal loot works (which is freaking stupid, btw. You should be able to trade any personal loot regardless of item level).

    Reforging would enable us to get some use out of these items, instead of just selling them, DE'ing them, or leaving them to rot in our banks in case stat priorities change. I think that reforging together with being able to trade personal loot without the ilvl restrictions would solve alot of problems with the current roll-of-the-die based system (not to mention personal loot). But it seems like Blizzard is taking the path of most resistance and changing stat scaling and classes instead, so lets see if they can get it right this time...
    Last edited by mmoc0545cb7e4e; 2016-12-22 at 06:35 PM.

  15. #15
    Elemental Lord clevin's Avatar
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    There are only 2 secondaries that they need - haste and crit. Mastery is weird (I can see what they want, but... no) and Versatility is just useless. Four secondaries is 1, probably 2 too many.

    The problem they have now is that the secondaries are too close in value to primaries. Nerfing them will not give you optimal stats, but will mean that an ilevel upgrade will be an upgrade for you, not "well, it's an upgrade if it has THESE stats but not if it has these."

  16. #16
    They are not just nerfing secondary stats, they also increased the amount of primary stats on items (On PTR items have roughtly as much primary stats on them as an item of 5 ielvel higher has on live). The end result is that gear level matters a lot more on PTR than it doe son live, will it always be optmal to go for higher ilevel regardles sof secondarys on the piece of gear, obviously not, but it does solve extreme case where you had items 20-30 ilevels higher not bein an actual upgrade.

  17. #17
    Quote Originally Posted by otaXephon View Post
    Reforging isn't the proper solution. The right solution is making it so that classes and specs don't value secondaries more than primaries. That's the whole idea behind the 7.1.5 tuning down of secondaries.
    That does nothing at all to address the problem. If they made secondaries equally valuable to all specs, that might help, but it also homogenizes everything, which defeats the purpose of gear being different.

    Blizzard has fundamentally failed to make items meaningful or interesting in any way, including legendaries. They're all just stat sticks and the stats are largely meaningless because it's all normalized. This wasn't always the case, it's a bit of a modern thing and they're moving more towards making items just a name and an ilvl, which is a pretty stupid design.

    Quote Originally Posted by Socialhealer View Post
    oh noes, not all gear i obtain has perfect bis stats, game is ruined...-.-
    This isn't D3, you can't just get 10 rolls on the item every day. The secondaries are fixed and the itemization is bad. There are two choices:

    1. Giant loot tables.
    2. Reforging.

    Quote Originally Posted by Mehman View Post
    According to some of the fire mages in my guild.. They failed massively in that goal. But I have no idea if that's accurate or not
    Crit is still more valuable than int, and they can't really fix this because crit's value is directly proportional to int's value. The only thing they can do is massively nerf how much crit is had -- the class nerfs to devalue crit were less severe than the nerf to crit making 400 rating = 1%, and their entire goal with the class changes was to reduce reliance on crit. Just let that sink in.

    Blizzard devs can't do 6th grade math.
    Last edited by BiggestNoob; 2016-12-24 at 05:27 PM.

  18. #18
    Quote Originally Posted by Defaulty View Post
    Nah they're just all pointless. I'm tired of prioritizing stats over higher level items that I achieve from more prestigious kills than a regular mythic dungeon item.
    Pointless to you since it is really hard to comprehend a system with more than 2 qualifiers if you only have 2 braincells. The classes are already dumbed down to oblivion and boring as fuck, but I guess there will always be someone who is still struggling.
    Quote Originally Posted by UcanDoSht View Post
    Nobody is stopping you to play Elemental casually during questing or raiding #1000 with your disabled mage friends.

  19. #19
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    Quote Originally Posted by Defaulty View Post
    Get rid of secondary stats. Base abilities and a primary stat + armor. Done. I fixed the game for everyone and made it easier to tune, less is better anyways. Ilvl increases would be obvious upgrades.

    Wow I should be a developer. Hire me blizz.
    Lmao kid, no. That's not a fix for anything. The complexity of multiple secondaries is there to bring up ways for classes to do more damage in different ways than "you do more damage"
    Sylvaeres-Azkial-Pailerth @Proudmoore

  20. #20
    Reforging only took, what, 1/3 of 1 stat and let you play with it? Even if reforging was in the problem probably would've been of equal magnitude. Reforging just didn't add enough of a stat.
    Quote Originally Posted by Unmerciful Conker View Post
    What?! They said soon? Well you dont hear that everyday, I dont know about you guys but that has put my mind at total rest.

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