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  1. #1

    H LK 10 Final Phase - Need some help!

    Hey guys, you are always so helpful, need you once more.

    Last week of 80 raiding coming up, we've been in p3 H LK for a week now, really want to get him down. We are getting through p1 and p2 flawlessly each time, about 8-9 minutes left on enrage when we get to p3.

    Group:
    DK Tank
    Warrior OT
    Feral Druid
    Destro Lock
    Demo Lock
    2x Survival Hunters
    Holy Pally
    Disc Priest
    Resto Shammy

    Seems like p3 we just get too scattered in terms of focus. We start p3 with about 1.5 Raging Spirits up, one dies going into Frostmourne and the other dies when we come out. We've had the war OT eating the spirits and I(Feral dps) usually go bear and grab a few just to help out.

    Our best attempt we've gotten him to 19%(but we had 3 dps down due to getting hit with spirits) before we hit the enrage, but all of our dps is easily 10-11k.

    Our warrior can't fully soak them, he goes down if he takes too many hits, but I'd rather not pull ranged DPS off the boss to help. Any suggestions with our comp to maximize DPS on arthas and minimize spirit grief?

    Thanks!

  2. #2
    The Patient The Polarbear's Avatar
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    one ur grp senergy is off u have alot of the same class two u need a shadowpriest (really) and u only should use 2 heals disc and holy pally and dps should run from spirits
    Quote Originally Posted by Sulf View Post
    You actually get a raidspot as a clicker dps

    sigh.

  3. #3
    Remember to use external cooldowns on the soaker tank. In that comp you have Pain Suppression and a PW: Barrier.

    Have your holy pally bubble and soak a wave if you're running out of CD's.

    You should lay down a frost trap/earthbind totem for every single vile spirit wave. This will slow them and allow your tank to pop them a bit slower, resulting in no instagibs.

  4. #4
    2 hunters = 2 traps for the warrior to kite the vile spirits. You have 2 soulstones, one can be on the MT and the other one on the OT, usually save them till transition to last phase.
    An easy way to do it is your entire group minus the 2 hunters and your OT (obviously) stack on LK behind the traps on last phase so most of the vile spirit go in the same direction.
    Your hunters can FD the vile spirits (afaik).
    GL

  5. #5
    As soon as the vile spirits spawn kite him to the other side of the room asap. Then its just a case of having someone soak them. Grouping up is important and making sure everyone knows where the spirits are spawning. If you are having people die to this a lot it is probably because your tank doesnt kite LK away from the spirits to buy a bit more time. Everything else has been said really.

  6. #6
    Hehe we had problems as well in this phase, tho we never struggeled with the spirits.

    A few pointers would be:
    Cooldowns on the soaker tank (make sure you time them so you don't blow them all at once
    Have your pally swap aura for resistance. The damage the spirits do is shadow so it will negate around 2-2.5k damage per spirit.
    Mass spam heal the soaker tank. If he dies everyone dies.
    When the spirits spawn, kite LK to the opposit side of the platform and hug him. that way your soaker tank has an easier job picking up the spirits. ALTHO be carefull when defile colide with the hugging. If thats the case (and it will be at some point) spread people a little, but still so that the OT don't have to run across the platform to get them.
    Finally, if the OT have used his CDs and is boned, have your pally healer bubble and soak. Saves healing and a ton of damage.

    And if you ask me, swap around your tanks. DKs have alot more to use on spirits (antimagic shield is a nice little bonus vs magic dmage) than a warrior. We run with the same tank setup as you do and our DK soak em just fine apart from wave 3 where he got CDs. thats where i come in a Iceblock the spirits and his CDs are up for the next wave.

    Also i would not recommend you run a 2 healer setup as suggested ealier, since it present a much greater risk of a wipe, not only in p3 but in p2 in paticular as well (1 healer grabbed and the debuff from LK = bad stuff happends). Besides, if you got 8-9 minutes when you hit p3 you got more than enough time to kill him.

    Hope this is helpfull, and good luck with the kill
    Last edited by Mordoran; 2010-11-26 at 09:48 AM.

  7. #7
    Stealing this thread, how do you think spreading out in P3 and not soaking the spirits? Only got 1 meele and rest casters, healing with a druid, discpriest and holypaladin so can preshield everyone, if so would it be good placing a slow trap on LK or are the spirits too high in the air?

  8. #8
    Brewmaster Indiglo's Avatar
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    On a side note, did they nerf this fight? A lot of no name guilds on my server are getting it and it's starting to piss me off.

  9. #9
    Deleted
    Save Heroism for p2-3 transition
    Have your Holy Pally soak the first wave of Vile Spirits using Divine Shield
    Mark a Star or something visible on a person to follow in the Frostmourne room and make sure everyone follows them
    You should only have one Raging up going in to p3 if you save Heroism and use it during the transition, burn it down asap
    Have your OT soak the next wave of Vile Spirits using a CD (Last Stand + Shield Wall)
    After the second Frostmourne room have your OT taunt the LK and have your MT soak the wave of adds

  10. #10
    Quote Originally Posted by madmessias View Post
    Stealing this thread, how do you think spreading out in P3 and not soaking the spirits? Only got 1 meele and rest casters, healing with a druid, discpriest and holypaladin so can preshield everyone, if so would it be good placing a slow trap on LK or are the spirits too high in the air?
    I'd highly, highly recommend soaking the spirits. Spreading out and having the entire raid eat them results in a largely unnecessary amount of damage. Having the OT soak (provided the Raging Spirits are down) generally is the easiest to heal through, as tank CDs can mitigate a large portion of the damage.

    @ OP: Try to utilize the movement slowing effects in the group as best you can. As others have said, frost traps work wonders, and you want to aim to drop them in the center of the platform roughly, making sure all or almost all of the spirits get impeded to some degree. To get the spirits to group up a bit better, once all of them have spawned, immediately head to the opposite side of the platform. If the warrior keeps dying because of this, make sure CDs are being used and if the warrior runs out, have a healer use one of their CDs to help. Having this tank soulstoned (along with the MT) is a very good plan. The holy paladin can also likely bubble and help absorb a set. With 3 healers, I'd imagine that wouldn't be all that big of a deal, with damage in this part of p3 is concentrated on the tanks.

    Sorry for the wall of text, and good luck on the kill!
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  11. #11
    Quote Originally Posted by Indiglo View Post
    On a side note, did they nerf this fight? A lot of no name guilds on my server are getting it and it's starting to piss me off.
    They stealth nerfed infest a few weeks ago and the amount of dps everyone does post 4.0.1 makes the enrage a joke.

    Besides that, 10 man HLK was never terribly hard. It was challenging, sure, but 1 valk and defile with 10 people is just flat out easy.

  12. #12
    Phase 3 just kite the group from side to side when spirits are up, and have your tank that's currently not on the LK soaking them. Try 2 healers, if your dps are all pulling atleast over a constant 10k you can use 3. Inside the sword just group up and head north , then counter clockwise.

    Rinse repeat.
    Bleh

  13. #13
    The Patient Yoijimbo's Avatar
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    The spirits are really nasty, but here's a few tips. We did the 3rd phase after second spirit wave with only one tank (our warrior tank died when he was soaking)

    -Dk Armies are excellent on taking the spirits on one place, but in this case you must use all cooldowns you have if you are a tank soaker.
    -Paladin + Bubble is a perfect way to grab a pair of spirits
    -Desrto Wlocks should do shadowfury on the spirits, just to slow them down for a second, so the soaker does not have to instantly take them all at the same time.


    You can do it completely with 3 healers, the enrage timer should not catch up these days. And, if a pair of spirits will get through the soaker, SPREAD! You can take one or two hits when you are at max hp.

    We had the team of

    -Druid Tank
    -Warrior Tank
    -Druid healer (me)
    -2 Disci preists
    -2 Warrior DPS
    -Hunter
    -Mage
    -Shadow priest


    As you can see, our team was really bad for the fight. We wiped most of the time on 1st phase, because the tank blow up pretty fast because the shamblers.

    Use the bloodlust/heroism/ancient hysteria at start and then at the halfway of the Ph3, makes the ph 1 easier, and then boosts your dps on the last phase
    I tried to sleep on my keyboard - Not a good idea, WASD on the cheek in the morning.


  14. #14
    My only advice to give is to just play it safe. If your group is having no problem at all for P1-P2 with 8-9min left on enrage then take your time. You guys definitely have plenty of time left on the clock so don't rush it and you guys should be fine. I know you said you'd rather not pull DPS off the boss, but it's not like you're riding the enrage timer too hard.

    If you're leading the group, don't let them get the mindset that since you're so close that DPS can just go insane on the boss with reckless abandon. With what I know about hunters (and it's not much so sorry if I get this wrong) Survival has the best AoE, so having two of those will really be great for spirit AoE.

    As far as your soaker goes, utilize all the different suggestions that people have given. Your warrior OT doesn't have to worry about literally tanking anything after the last raging spirit goes down so he should be liberal with his cooldowns while also being on top of Safeguarding the MT so healers can focus more on the raid (rather than the MT eating it from Soul Reaper).

    Hope that helps, good luck with it!

  15. #15
    There not alot to add that hasnt allready been said. But we found that kiting LK accross the room had alot of dps downtime from moving in P3. Insted we had the MT kite in cirles around the edge of the room using 3 or 4 stop points. This was so that the spirits stayed closer together making hunter traps more effective and we raided with a boomkin + shamy, once they are slowed, typhoon and thunderstorm are great for keeping a few from hitting the tank all at once.

    Not sure how many posts you need before you can use links... but if you search for "Acta Sanctorum : Bane of the Fallen King" on WCM you can find our first kill. Or on the front page of our guild site... www(dot)acta-sanctorum(dot)eu

    Yes... shameless plug for the guild, but its ment to help, honest ! GL with the kill

  16. #16
    What do you guys think about 2 demo locks hellfiring the piss out of the spirits in p3 and a spriest mindflaying? maybe throw in a druid starfall for good measure?

    More or less do you think a group would have to soak?

  17. #17
    Brewmaster Daedelus's Avatar
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    Quote Originally Posted by TheOriginalVaj View Post

    More or less do you think a group would have to soak?
    Yes. They have too much health to bother trying to kill and you'd be wasting dps best used on LK.

    There are plenty of classes who can soak - mage iceblock, paladin bubble, feral bearform and barkskin, warrior shield wall, spriest disperse etc etc.

    Just make sure you all know who is going to do it so they can have CDs chucked on them.
    Last edited by Daedelus; 2010-11-28 at 10:37 PM.

  18. #18
    Quote Originally Posted by Daedelus View Post
    Yes. They have too much health to bother trying to kill and you'd be wasting dps best used on LK.

    There are plenty of classes who can soak - mage iceblock, paladin bubble, feral bearform and barkskin, warrior shield wall, spriest disperse etc etc.

    Just make sure you all know who is going to do it so they can have CDs chucked on them.
    Adepts first kill at 5% was killing spirits.

    My guild personally killed spirits for our first kill.

    You CAN kill them, but be warned you'll have one or two extra FMR's because of it.

    Soaking, however, is the best strat. If the only thing holding you back is soaking though, you may as well try killing them.

  19. #19
    Thanks for the help. My 10 man heroic team fell apart just after the 10% buff people stopped showing (tbh I was getting sick of the same raid 2 times a week too) but most of the people are back and I want to get this kill. I have spent too much time on it to not have the kill. I have been looking at different strats new and old, thats why I was wondering about killing them. We'll try soaking and then go from there. Thanks again!
    Last edited by TheOriginalVaj; 2010-11-28 at 11:38 PM.

  20. #20
    Epic! Malania's Avatar
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    We finish off 1 raging before Harvest Souls, finish the second off when we come out. We have a mage doing abit of AOE using impact to thin them out, its not worth trying to kill them all. Your tank shouldn't be soaking them all, or at least not at the same time. A few will get through and thats fine, have your disc priest focus on shielding the raid to limit that and don't bunch up when they're moving. Group up until they spawn and you've moved the LK to the other side of the room across the trap then spread out, just in case a couple get past the tank. The floor is huge. Keep the centre clear of defiles and move them over traps to slow them so your OT is only take 3-4 at once.

    You don't need to pull a load of DPS on them, just drop a couple and you'll make everyones life easier?
    Last edited by Malania; 2010-11-29 at 02:02 AM.

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