Hey guys!
I checked for other threads on this subject and (surprisingly?) could not find any. I probably just suck at everything
I really only PvP in this game, and while I have generally learned to just accept that PvP is imbalanced, and I know it's not balanced around duels or 2s, etc. etc. it seems like the heals DKs have for themselves in PvP are a little ridiculous. But I don't play one, so I must be biased or something.
My main question is, can anyone explain to me why Blizzard nerfs stuff like (for example) Ret Paladin self-healing so heavily, but is okay with DKs healing themselves for ridiculous amounts in addition to all of their survival abilities, all while doing respectable amounts of damage? Do these DKs really need these heals for PvE that badly? Blood seems to heal the most, but that's... a tanking spec. And tanks are supposed to get heals, right?
I'm sure you know what I'm getting at, so I'm just gonna come right out and ask it. Why is Blizzard perfectly fine with DKs being so powerful (might I say, overpowered)?
I'm not asking this to say WTF I LOST IN A DUEL WHY DOES MY CLASS SUCK, or anything. I'm just asking because I'm sure I'm missing something, somewhere, some logical point that justifies DKs being so OMGWTF in PvP, and someone will tell it to me and I'll be all like, OHHH OKAY, makes sense, and DKs won't seem so overpowered anymore. Anyone know Blizzard's logic on this, or have any opinions?
Sorry if I typed too much. Thanks!