Yeah, taking one sentence out of context does completely change the statement. Look at the full statement and lets take it apart piece by piece:
The MMO market is very dynamic and we need to be dynamic as well.
Things are always changing. We need to be flexible and be able to adapt to those changes as they occur.
Unless people are happy with what they have, they are constantly demanding updates, new modes and situations.
Players are always demanding more content and changes to the game. That is, unless they are completely happy with what they have (yeah, never going to happen)
So we are looking at free-to-play but I can’t tell you in much detail. We have to be flexible and adapt to what is going on.
Because people are always wanting more and always wanting the game to be on the leading edge of giving them what they want, we need to take a look at those things they want. The leading edge of that right now is a positive sentiment towards the F2P model and negative sentiment towards the subscription model. As such, we are taking a look at the F2P model to see if it is a good fit.
There is nothing in those statements that speaks toward laziness or a decrease in their effort of delivering content and updates.