Page 28 of 30 FirstFirst ...
18
26
27
28
29
30
LastLast
  1. #541
    Quote Originally Posted by zeelic View Post
    I do love me some Malkavian......Nothing like gaining truth and future sight through watching static TV or the random strands of grass blowing in the wind that tell you next weeks lottery numbers.
    Or getting into arguments with a STOP sign on the street.

    "You stop............ no, YOU STOP!!!!!!........... You have made a powerful enemy today......... >_>"

    That line really had me laughing for HOURS when I played Vampire: The Masquerade: Bloodlines (that game really needed more love, and is a true example of what an underrated game is)

    Por que odiar si amar es mas dulce? (*^_^*)

  2. #542
    Deleted
    the game probably does have too much hype, i think that's pretty noticeable

    a-net are trying something relatively new in the mmo franchise/market/design (w/e you wanna call it) so people are saying "ZOMG THIS IS THE BEST THING SINCE SLICED BREAD"

    so yea, i think the game does have too much hype - does it deserve it? hard to say really, i only played 1 beta weekend using a friend's account (i haven't pre-purchased the game yet, though i plan to) and i did enjoy it. felt a little boring in some areas where i was just grinding the same DEs over and over again to progress with the main quest story thingy, but overall i like it

  3. #543
    Ohh and zilong, I just remembered something.

    Remember this bit you said?

    Yeah, you fit in the profile I just said, but more than 50% of the players aren't that loyal, and most don't really have faith in it too. Everyone I know bought it because it was either Bioware or Star Wars fan, and they really just gave it up, even if you like the story or the company you will find other priorities to spend money, and quite frankly with reason (And they all said they will not be coming back unless its free). And yes Im a World Of Darkness Fan and the Masquerade ROOOXXX. Malkavians ROOOOOOX.
    Now that we're talking about the World of Darkness RPG, there is one (out of two) videogame adaptations of that RPG that was made some years ago, Vampire: The Masquerade: Bloodlines. And that game is the perfect example of what I was saying about having faith to good gaming companies. When it was released, it was an unplayable mess. It had glitches and bugs galore, gamebreaking stuff that corrupted your save, or force-crashed the game making it unbeatable by default, the combat was clunky, and the camera in third person was a mess, the aiming system was a mess, making melee combat and guns almost useless, forcing you to play tremere for their ranged disciplines, or ventrue.

    But I am a HARDCORE World of Darkness fan, and I still held faith for the game, and what-da-ya-know? it came through. The developers made a patch some time later that fixed most of the flaws, and even after the company was forced to shut down, they stayed OUT OF THEIR OWN POCKETS to still develop more fixes because this game was their baby, their brainchild, their last precious gem left for the gamers. What little bugs they couldn't fix before they ran out of money, were fixed by the fans, and the features of the game that had to be cut down prior to release were also added by fans of the game.

    In its current state, after applying the official and unofficial patches, and the addons to restore the missing content (Such as the ability TO EMBRACE A VAMPIRE OF YOUR OWN INCLUDING HEATHER OR YUKIE) VTMB is one of the most awesome fantastic, flawless underrated games of all times.

    I believe SWTOR has the same potential behind all its glaring errors, but it needs time to be polished to a mirror sheen. And I believe bioware is up to the task.

    Por que odiar si amar es mas dulce? (*^_^*)

  4. #544
    I'm going to give this a chance to get back up topic before closing it down. It's been veering off topic a bit too much (I'm even pretty loose with that).

  5. #545
    whoopsie =S my bad.

    Zilong, answer to that last thingie by PM.

    Topic can get back on course now.

    Por que odiar si amar es mas dulce? (*^_^*)

  6. #546
    Maybe I should replay bloodlines, I dont remember finishing it even though I think it was truly a great game.

  7. #547
    Quote Originally Posted by Cranberries View Post
    the game probably does have too much hype, i think that's pretty noticeable

    a-net are trying something relatively new in the mmo franchise/market/design (w/e you wanna call it) so people are saying "ZOMG THIS IS THE BEST THING SINCE SLICED BREAD"

    so yea, i think the game does have too much hype - does it deserve it? hard to say really, i only played 1 beta weekend using a friend's account (i haven't pre-purchased the game yet, though i plan to) and i did enjoy it. felt a little boring in some areas where i was just grinding the same DEs over and over again to progress with the main quest story thingy, but overall i like it
    I recommend moving on to other same lvl zones. Like after finishing 1-15 Charr zone i went to do the 1-15 Norn zone. Its not like you get less exp or anything, was rather fun.

  8. #548
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    They did say in an interview that they're planning to work on those areas that feel "boring" still. I think they were referring mostly to renown hearts, but I doubt they'd ignore DEs.

    That being said.... imo, most DEs fall into specific categories that, over the course of 2-3 zones, you will begin to recognize. Assuming you're any good at pattern recognition. They may not typically use the same kind of event multiple times in a row, but you'll notice escorts, gathers, invasions, etc etc.
    Last edited by DrakeWurrum; 2012-07-13 at 02:43 PM.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  9. #549
    Well unlike SWTOR they don't got publishers trying to push it out the door before it's done. Stupid EA.

    I agree I think it deserves the hype more than it doesn't but I'm still worried if I'm going to like it or not because it's just so different from the traditional MMO style that I'm use to and that I like. No holy trinity so no healer and no tank. They did a good job explaining how their system works but to me what it boils down to is basically all DPS and everyone gets one self heal. A few classes get additional healing capabilities and can do more than just damage damage damage but there's nothing close to like a healer from WoW. Basically I feel everyone is going to role a class that does the most damage. The thing I don't know is how are dungeons going to play out with no tank or healer? Basically everyone just hacks them down fast and hopes to survive? I have a feeling the PVE content just isn't going to be fun at all for me.

    I will say one thing though. The PVP looks awesome. I don't care too much for BG's on WoW and I didn't care for PVP on SWTOR but I think that in GW2 PVP will be mainly what I'll play. Not talking about the world PVP cuz that really isn't there with no factions and that server vs server stuff just looked too hectic like too many people in one area but if the PVE content isn't there or just isn't fun (dungeons/raids) then I'll just stick to normal PVP or their version of arena in GW2 and I'm fairly certain I'll enjoy myself. Plus since you don't have to pay to play I'll continue to play WoW on the side probably.
    Last edited by wis88ant; 2012-07-13 at 03:02 PM.

  10. #550
    Deleted
    I'm gonna put my final word in before I stop following this thread. The game has hype - and quite a lot - as evidenced http://www.mmorpg.com/gamelist.cfm/s...pe/sOrder/desc whether it's deserved or undeserved I'm currently unsure. The general consensus seems to be - from the people who played - is that it is deserved, but it's unknown whether all the expectations and promises will pan out post-release.

  11. #551
    Quote Originally Posted by dystin View Post
    I'm gonna put my final word in before I stop following this thread. The game has hype - and quite a lot - as evidenced http://www.mmorpg.com/gamelist.cfm/s...pe/sOrder/desc whether it's deserved or undeserved I'm currently unsure. The general consensus seems to be - from the people who played - is that it is deserved, but it's unknown whether all the expectations and promises will pan out post-release.
    The funny thing is, it hasn't promised anything that it hasn't already delivered.
    ~Former Priest/Guild Wars 2 Moderator~
    Now TESTING: ArcheAge (Alpha)
    Now PLAYING: MonoRed Burn (MtG Standard)
    Twitter: @KelestiMMO come say hi!
    ~When you speak, I hear silence. Every word a defiance~

  12. #552
    Quote Originally Posted by Kelesti View Post
    The funny thing is, it hasn't promised anything that it hasn't already delivered.
    I think that's the essential difference between hype and positive buzz via word of mouth. If you spend an age promising the universe and delivering a paper bag with a hole in it then you've been hyping beyond reason. When you say you'll do something, do it, then a lot of people praise it, then I think we have a positive response to a very solid game.

    Guild Wars 2 isn't for everyone, but I wouldn't classify an overwhelmingly positive response from those who have played it as being hype.
    Though god knows I've been accused of it for quite some time now.

  13. #553
    Deleted
    Quote Originally Posted by Kelesti View Post
    The funny thing is, it hasn't promised anything that it hasn't already delivered.
    Well besides a game at the moment?

  14. #554
    Quote Originally Posted by dystin View Post
    Well besides a game at the moment?
    Bah details

    patience though, we are almost there

  15. #555
    Quote Originally Posted by Kelesti View Post
    The funny thing is, it hasn't promised anything that it hasn't already delivered.
    And thats the ever important difference so many people dont see, or dont want to see.

    Hype based on actual tangible facts is not bad, because you like something for what it is. Its the hype based on nothing, or worst, lies that comes back and has people call bullshit. Sadly we've been shown to much of column B (the lies) and to little of column A, that has people convinced that hype itself is bad. Its not, its devs failing to meet up with the expectations of their playerbase.

    Incase of Gw2 there is so much out on the streets. Tons of written posts, blogs and whatnot and hundreds of hours of ingame footage. If someone is not getting what he expected on release its their own fault for simply not looking enough into the game, which is the responsibility of the consumer.

  16. #556
    Quote Originally Posted by dystin View Post
    Well besides a game at the moment?
    Even that, you're covered. They promised a game out during the Year of the Dragon. I'd go so far as to say next month counts for that.
    ~Former Priest/Guild Wars 2 Moderator~
    Now TESTING: ArcheAge (Alpha)
    Now PLAYING: MonoRed Burn (MtG Standard)
    Twitter: @KelestiMMO come say hi!
    ~When you speak, I hear silence. Every word a defiance~

  17. #557
    Scarab Lord Karizee's Avatar
    10+ Year Old Account
    Join Date
    Oct 2011
    Location
    The Eternal Alchemy
    Posts
    4,433
    Quote Originally Posted by dystin View Post
    I'm gonna put my final word in before I stop following this thread. The game has hype - and quite a lot - as evidenced http://www.mmorpg.com/gamelist.cfm/s...pe/sOrder/desc whether it's deserved or undeserved I'm currently unsure. The general consensus seems to be - from the people who played - is that it is deserved, but it's unknown whether all the expectations and promises will pan out post-release.
    Interesting site, what drives that "rating/hype" number?

    I'm not sure how much a site like that would influence someone to purchase a game. For instance I saw The Secret World rated #2 on the list. I never saw TSO on any list, but I'd heard some chatter about it so I got a beta key.

    Unfortunately, I had problems with the character creation screen. The sliders/buttons to change features and options wasn't working right - I screwed around with it for about 45 minutes and gave up.

    Now I don't know if it was my system being incompatible with it or what, but the point is, the game concept simply didn't appeal to me enough to go out and spend more time figuring out why it wasn't working. I mean it sounded interesting and I'm sure they have a following, but it wasn't right up *my* alley the way I feel GW2 is. No amount of hype or rating is going to change my mind on whether I like a sword and board vs. urban legend vs. steampunk vs. starwars, etc.
    Valar morghulis

  18. #558
    High Overlord Niwoe's Avatar
    10+ Year Old Account
    Join Date
    Oct 2011
    Location
    Saskatchewan, Canada
    Posts
    186
    Quote Originally Posted by wis88ant View Post
    Well unlike SWTOR they don't got publishers trying to push it out the door before it's done. Stupid EA.

    I agree I think it deserves the hype more than it doesn't but I'm still worried if I'm going to like it or not because it's just so different from the traditional MMO style that I'm use to and that I like. No holy trinity so no healer and no tank. They did a good job explaining how their system works but to me what it boils down to is basically all DPS and everyone gets one self heal. A few classes get additional healing capabilities and can do more than just damage damage damage but there's nothing close to like a healer from WoW. Basically I feel everyone is going to role a class that does the most damage. The thing I don't know is how are dungeons going to play out with no tank or healer? Basically everyone just hacks them down fast and hopes to survive? I have a feeling the PVE content just isn't going to be fun at all for me.

    I will say one thing though. The PVP looks awesome. I don't care too much for BG's on WoW and I didn't care for PVP on SWTOR but I think that in GW2 PVP will be mainly what I'll play. Not talking about the world PVP cuz that really isn't there with no factions and that server vs server stuff just looked too hectic like too many people in one area but if the PVE content isn't there or just isn't fun (dungeons/raids) then I'll just stick to normal PVP or their version of arena in GW2 and I'm fairly certain I'll enjoy myself. Plus since you don't have to pay to play I'll continue to play WoW on the side probably.
    I'm going to suggest that you do some reading about how combat works in GW2. It's not a dps everything down until they are dead game, just because there is no designated tank and healer. You need to think of pve combat in terms of damage, support, and control. It's a different way to do it- but it doesn't mean that it's any less strategic. I would really suggest reading this:
    http://www.guildwars2.com/en/the-gam...healing-death/

  19. #559
    Quote Originally Posted by Karizee View Post
    Interesting site, what drives that "rating/hype" number?

    I'm not sure how much a site like that would influence someone to purchase a game. For instance I saw The Secret World rated #2 on the list. I never saw TSO on any list, but I'd heard some chatter about it so I got a beta key.

    Unfortunately, I had problems with the character creation screen. The sliders/buttons to change features and options wasn't working right - I screwed around with it for about 45 minutes and gave up.

    Now I don't know if it was my system being incompatible with it or what, but the point is, the game concept simply didn't appeal to me enough to go out and spend more time figuring out why it wasn't working. I mean it sounded interesting and I'm sure they have a following, but it wasn't right up *my* alley the way I feel GW2 is. No amount of hype or rating is going to change my mind on whether I like a sword and board vs. urban legend vs. steampunk vs. starwars, etc.
    There are a lot of things that TSW has to its credit, including excellent world design, interesting longer form quests and so on. Unfortunately it has elements that clunk like a stone in a tin bucket as soon as you start playing that can be a real turn off.

    Though I played more of it I really couldn't help but feel the shoddy elements increased my sense of disconnection to the game. Guild Wars 2 isn't perfect by any means, but it is insanely well-polished and drew me in with aplomb.

    There just aren't many games on the market that can do that with such ease, and a particularly small percentage of MMOs.

  20. #560
    Mechagnome deathtakes's Avatar
    10+ Year Old Account
    Join Date
    Mar 2010
    Location
    Vancouver, B.C.
    Posts
    589
    I don't understand this 'too much hype' stuff. I expect the game to deliver on what I've seen in the game play videos I've watched. If the features the developers talk about are shown working in the videos as intended then it likely has already done that.

    It's like people make shit up in their heads and expect the game to deliver on features that never existed in the first place. Or maybe too much information is released and people know what to expect so they focus more of their critique on possible flaws and make them seem larger than they really are. Or maybe I'm just easy to please. /shrug, I already know I'm going to love this game.

    ---------- Post added 2012-07-13 at 08:25 PM ----------

    Quote Originally Posted by Kelesti View Post
    The funny thing is, it hasn't promised anything that it hasn't already delivered.
    Exactly! You could say the game doesn't deserve the hype because of that. The devs haven't pulled a 'Peter Molyneux blabbing about Fable' on us so I don't see how it's even possible.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •