If something happens on a continual basis for 8 years, people can be forgiven for getting used to it and assuming it will continue.
Just sayin'
---------- Post added 2012-12-21 at 01:39 PM ----------
if it's a reply to me - list my points and the direct rebuttals they recieve. Good luck with it, because all he does is ignore my post and then restate his earlier one.
You have the right to your opinion. You do NOT have the right to express your opinion in public without criticism. If you didn't want people to point out the errors and such, you have the freedom to just not post it to forums for such debate and criticism.Where is the attack?
There you go. And again, I didn't put out any opinions. Me saying "wow has been largely world pvp free for 8 years" isn't an opinion, it's a fact.
Last edited by mmoc0c0e2e799b; 2012-12-21 at 01:40 PM.
The policy is still the policy, and it has stayed that way even though they finally fixed their game.
I still don't get why people would roll on a PVP realm in the first place when the exact experience they're wanting has been available on PVE realms forever. Didn't anyone stop up to think that Blizzard might actually do something to fix PVP servers one day so that they would provide the intended experience?
Practice > policy.
Maybe, just maybe they signed up to a pvp as they were 1, 2, 3 4 or up to 8 years ago after some experience of them and with a certain set of (very easy to understand) expectations.I still don't get why people would roll on a PVP realm in the first place when the exact experience they're wanting has been available on PVE realms forever. Didn't anyone stop up to think that Blizzard might actually do something to fix PVP servers one day so that they would provide the intended experience?
Just a thought.
Oh and blizzard hasn't fixed pvp servers. it's detroyed them. It is providing world pvp, but not server based world pvp.
---------- Post added 2012-12-21 at 01:47 PM ----------
As I already said, some things are so obvious and so well known that they require no evidence.
However, the existence of this thread is ample proof on it's own.
The policy is irrelevent, only practice matters.
---------- Post added 2012-12-21 at 01:58 PM ----------
Start a thread saying "was world pvp been dead for years before CRZ." When you get a massive influx of "yes ofc it was" feel free to change your position.
I keep seeing this constantly:
Can someone please show me where that is the stated intent of Player vs Player Realm Policy? For the link impaired:
Just because Blizzard acknowledges that these "dishonorable" actions might occur and that they are not actionable offenses, does not imply that these are the reasons the realms exist.Originally Posted by Blizzard
Sure. 1st Paragraph:
Ganking is open combat. Pwning is open combat. PvP is open combat. 1v1 is open combat. 5v1 is open combat.Player versus Player (PvP) realms are specifically designed to allow open combat between members of the Horde and the Alliance factions.
Not sure how much more specific you need it.
Actions that would typically be considered "dishonorable" are considered legitimate PvP tactics
/end thread
---------- Post added 2012-12-21 at 07:24 AM ----------
Why would a company change a policy it made 8 years ago and updated 4 months ago? The only people that have an issue with PvP are the ones who can't handle what a PvP realm TRULY is... a ganking wonderland.
Reroll... or pay a xfer fee.
/cast Kleenex
You just quoted it, yourself.
The PvP policy describes the different ruleset for PvP servers, and describes several ways in which it is explicitly intended to be different than the PvE experience. They mention ganking by high level players and corpse camping specifically, though do not limit it to only the actions they list. For instance, creating a raid and destroying an enemy-faction town and all the quest providers within, as well as the guards and any players who show their face, would be perfectly legitimate on a PvP server. That's not specifically mentioned, though, it's covered under the umbrella of "actions that would fall into this category".
They specifically state that ganking and camping is allowed, as a description of the difference between a PvP and a PvE server. That's deliberately stating that the intent of a PvP server is to allow that behaviour to go unchecked.
Exactly:
Player versus Player (PvP) realms are specifically designed to allow open combat between members of the Horde and the Alliance factions.
If this does not sound like an appealing gameplay experience, it is strongly recommended that you select a Player versus Environment (PvE) realm.
Not Blizzard's fault that some people don't read all the rules or research a realm before rolling a character.
That's why I rolled on them. I don't gank people, for the most part. I counter-gank, if it's bad in a zone and my guildmates leveling alts are having issues. I engage in large-scale world PvP. I level alts, and enjoy the extra burst of adrenaline when I see a red name flying overhead and hope they don't look down.
CRZ has rekindled my love for leveling an alt. That's why I take exception to people saying "CRZ has ruined PvP servers", or "it's impossible to level an alt". Those aren't true. It may be that you don't enjoy it, due to the constant threat. I can totally understand that. It's not a "bad thing" to not like the PvP server experience. It's just that there are PvE servers out there, designed to cater to your preferences. And, seeing as those servers exist, and there are plenty of people who really do like PvP servers exactly as they now are (and for the most part once were, at least in ethos and expression), I don't think it's beyond the pale to ask that you play on the server type you enjoy, rather than trying to ruin the PvP experience for those of us who do, actually, enjoy it for what it is.