I found I enjoyed the game significantly more when I stopped paying attention to all the people on the forums telling me how much I am supposed to hate itAll this complaining is simply further proof that Blizzard could send each and every player a real-life wish-granting flying unicorn carrying a solid gold plate of chocolate chip cookies wrapped in hundred dollar bills, and someone would whine that Blizzard sucks for not letting them choose oatmeal raisin.
If we've got to thus keep raiding Heroic once we've geared up to get these new super rare Thunder versions of the heroic armour, and then we've got to keep getting Valor in the next patch to upgrade all of our heroic armour and then our super rare Thunder heroic armour IF it drops... is ever getting Full BIS an expected goal anymore?
BASIC CAMPFIRE for WARCHIEF UK Prime Minister!
All I can say is 6 years after the implementation of 10/25 raids being the standard, they still haven't figured out the right balance.
I personally don't think 6 item levels is much of a benefit for 25s at all really. This is just WAY more annoying from a re-gemming, reforging, re-enchanting, re-transmog etc perspective imo.
I don't like this change because I don't like the hassle of 25 mans and my guild is going to want to switch to 25 man to gear up faster, forcing me to do 25's if I want to raid. I'm on a low pop server so it would either be do 25's or....transfer because there are no other good guilds on horde on my server.
Don't Talk to Strangers
http://www.youtube.com/watch?v=tSrH-6YUf1g
Personal attacks are not allowed, but surely considering the constantly misleading titles, subjects and responses that Jaylock provides, can this kid not be banned?
On-Topic: The chance is higher in 25 Man to get a certain type of gear, and I think this is a perfect solution to rewarding 25 Man without hampering 10 Man!
I don't think it changes a thing for most people tbh. If you are in a large guild that is running a couple of 10 man groups, maybe it encourages you to take the plunge back into 25 man but thats about it. People aren't about to give up a guaranteed raid spot in a guild they already like just to get a faster chance at belt, bracers, etc.
As long as 10 and 25 man share a lockout and the same loot, 10 man will be the more popular of the two by a wide margin. Most people choose to do 10's not only because its easier to organize but because they are able to get a group of friends or people they like a go raiding. For lots of guilds and players, it put a stop to having a core of 10-15 people that you liked to raid with and needing to put up with 10-15 jackholes, morons, and mouth breathers just to go raiding.
Basically, if 5% of people do 25 man now, this will bump it to 7% afterwards.
The title is misleading, the chance of a thunderforge item is higher on 25m but on 10m it will drop the same way but with a low rate drop
Its harder to manage as a whole, period, regardless of what you think, 25man is harder to manage overall. And this a small compensation for it, without neglecting 10man, because they still have a chance on said gear. Its 100% fair. Is it a 100% fix? No, is it a step forward? Yep.
If thats the case, then wouldnt everyone just do 25 man right now? Because clearly the rewards are more than enough to satisfy the 25 man raid scene... /sarcasm
If you don't think that there needs to be a higher incentive to raid 25 man by now, i dont think you ever will get it.
The only benefit 25s are getting is a slightly higher from very rare chance over 10s that Thunderforged items will drop. 25s already get the benefit of getting more loot per person, and now will have a smaller chance at getting the +6 ilvl elite items. Personally, it should be up to the guild leaders to offer incentives to get players to want to do 25s.
To the average player this change is more psychological than anything. Unless 25-mans drop a relatively massive amount of thunderforged items, the difference between the two will end up being reasonably small. The fight difficulties between the two sizes fluctuate more than that from practically every single boss to the other.
In general, I'm not too happy with them trying to fix the 25-man participation rates by playing with the players' character power. I've said it many times before but I think it's more important to distinct the two progression paths in-game rather than try to directly promote one of them.
Again, there doesn't need to be any incentive by Blizzard. If no one really wants to deal with the crap and drama of a larger group then let them speak by doing 10s. Funny thing is, we have a clear cut case of the majority wanting one feature over another, 10s over 25s, and yet Blizzard is quite content to listen to the minority voice and try to keep 25s alive.