PvE:
- Elemental is in desperate need of a proper AE spell for encounters like WotE HC!!
Misc.:
- Why we're not able to use Ghost Wolf while corpse running?
- Turn the bugged CL animation from the current PTR build into a minor glyph for 5.2!
PvE:
- Elemental is in desperate need of a proper AE spell for encounters like WotE HC!!
Misc.:
- Why we're not able to use Ghost Wolf while corpse running?
- Turn the bugged CL animation from the current PTR build into a minor glyph for 5.2!
Last edited by mmoc59b5827c7e; 2013-01-29 at 10:13 PM.
This is the part I can't agree with.
Even better tweaking coefficients won't help us be in the bottom on encounters where constant switches are obligatory or flame shock may be dispelled.
We need a way to reset at least our flame shock for switches because spamming 20k damage LBs on fights like Tsulong is just a meh.
^this.
Flame shock (DoT) and searing totem damage are doing really shit damage. Not even close to our hybrid-class sibling (Boomkin) and even ret pally censure tick harder than our. Simply buff the damage of FS (DoT) and Searing Totem along, then i think it'd give us some more descent damage on our single target damage. Even if it's not the greatest, but at least make us competitive.
The glorious moment as ele for me on pve-wise, was on the Fireland with 2pc t12 bonus pre-nerf. Perhaps dev team should consider to bring that back to us (permanet fire ele! hell yeah!).
Plus, I'd rather not rely on pet AI to deal a significant portion of my damage, unless they add pet control tools and skills, but you're better off playing your Hunter then.
As a pvp enhance only, i would really love, if they could buff our ghost wolf back how it was in wotlk, you can't kite shit anymore, even with the ghost wolf glyph
Time is on our side
Brutal Gladiator Enhancement Shaman *rawr*
Sometimes I feel like GC forgets that Shamans even exist.
I would rather have this shaman forum have a talk with one of the devellopers responsible for shaman class design; then have some meaningless answers from GC. I would really want to know wich direction they tend to take in the future.
Xelnath sort of debunked that. It's only natural for your team to have people with a different focus.
There's nothing that prevents the others on the team to share a similar kind of preference, it would be only natural eventually. You can't expect everyone to gather in-depth knowledge and hands-on experience with all classes. You let different people focus on different areas of expertise and feed off each other their unique knowledge and input. It's essentially how teams should work. I'd be thoroughly surprised if they didn't have an (explicit or implicit) division of labor like that. In the end, you can't design something if you're not familiar with it, and generally you want to be more familiar/knowledgeable than the customers you're trying to sell it to.
But that's another discussion.
Problem with buffing LB is it gets too close in damage to LvB. I hate it when I see my LB crit higher than my always crit spell, but that only tends to happen when Elemental Oath is up. Also, I detest the notion of putting more damage into fire and forget spells like Flame Shock and Searing totem. Drops the skill level of the class right down. You could even consider that the bextra damage that should be awarded from Flame Shock comes from its interaction with LvB.
RETH
The damage is low enough that for the most part, it's only barely a DPS gain over CL spam if the enemy will be in the AoE for the full duration. If anything dies early, you should've stuck with CL. Just spamming CL will also generate pretty similar DPS, so many Shaman don't bother with it at all.
The knockdown effect is only 10% per tick, which is so low that it's not reliable in PvP as a control mechanism, and in PvE it isn't reliable enough to let healers relax a bit, even if the enemies aren't just outright immune to knockdown, which many are.
All this leaves it with basically no purpose, outside pre-casting it where you know an AoE pack will be. The coming change to CL will push CL spam even higher above EQ, meaning it's basically never worthwhile unless you're pre-casting it where an AoE pack will spawn.
It certainly is, but in the back of my mind I'm thinking this...
Maybe this is exactly true and the issue/s that have plagued shaman for years is that there *isn't* any person familiar enough with shaman specifically to ensure they receive proper tuning.
It's just the group mish-mash where every once in a while someone says "Let's do x for warlocks, y for mages, z for hunters.... and maybe tune shaman up 2%" because they don't know the exact issues first-hand.
There may be no class leads, but we surely don't have an in-house 'champion' either.
I wish Searing totem wasn't mandatory. I'm sick of it. As Ele its worthless and as Enhance, its buff is amazing but itself is trash.
Roboctopus of STAY MAD - Sargeras
http://staymad.enjin.com/
I don't think he was saying that only enhance deserves old GW back...he is saying he only plays pvp enhance (not pve, not any other spec etc)
While you may disagree with his playchoice I don't think pvp enh deserve mockery for not choosing resto.
And I agree with him...I sorely miss old GW. At the very least I wish they would bake the glyph into the form, or give us back some variation of the old Earthbind glyph. Besides that I would ask if Enh really needs to be as neutered under Silence as we are. I don't play any other classes atm...are other melee as crippled or even bothered at all when silenced?
"Brevity is...wit"