Let's see
Originally Posted by GhostcrawlerOriginally Posted by GhostcrawlerOriginally Posted by GhostcrawlerOriginally Posted by GhostcrawlerOriginally Posted by GhostcrawlerI would say the majority of the players raid in some forum be it doing lfr, flex or normalsOriginally Posted by Ghostcrawler
You're totally out of touch dude... if you played at all the old wow (or even researched a bit), their internal testing was always terrible. Not because "they need players to test some rare gimmicks", but because they just suck at it. Raids had so many bugs at release that... omg.
Ra-Den is there just to prove it. The fight just ended up being a total lol because they only tested it internally. All fights that they do this come out with some bugs that you just wonder "dude, do you even test?".
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Ever notice how the 1% have the biggest impact on the world and how Gamescon and Blizzcon highlight good players? Starcraft,Wow and so on, why don't they highlight a pug of baddies if they are so important? Why aren't the casual fan highlighted at any event?
Connecting servers will mean nothing if the other server joining is also full of bad player's unwilling to xsfer to a good raiding server in the first place. You talk about Hardcore being the minority yet they add Flex meaning they don't have to nerf Normal Or heroic because people always have flex/lfr to fall back on. In fact GC tweeted back to a person who said Normals are too hard with the reply that Flex is probably for you then. So why add Flex if they dont care about hardcore players? Why not just nerf Normals? I could go on and on about Blizzard and how they treat some of us very well because they know they wont have to nerf content just because it may be difficult or that we wont whine and cry over hard content.
Pvp had and still has low participation which is why they added the free resilence hoping to get more players into Pvp. If you ever read tweets or blue posts you can see the real answer and not the things you choose to make up. Pvp is second to Wow, the PVE game.
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If you like very slow play and story then it is ok. I have had the beta for about a month and it was ok but a long story line that made the game too slow for me.
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Actually i see a lot of posts that would actually expect this because of their $3.75 a week, they act as if they invest millions of dollars lol.
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Wouldn't you be the special ed special person since you are the one running LFR?Kicked from raiding guilds?Still hurting from that i see. Raiding was just fine but they had to nerf content so much it was easier to add LFR for you and your friends than nerf content by 30% making people feel less bad.
Can I ask why you want Garrosh down, if you don't want to raid? Those two things kinda go together. "I WANT FULL PVP GEAR AND MOUNTS, but I don't want to kill players." Wouldn't that be a lame kind of whining? ^.^
Be happy you and the rest of the non-raiders can see the content without touching your keyboard. People who work for it should get the reward first, as in killing Garrosh before you non-raiders. You're welcome to join us, and to get to kill Garrosh in Raid Finder, but there's no need for you to see him before the actual raiders. But that's just my opinion.
Last edited by mmoca2f18f628b; 2013-09-10 at 07:47 AM.