I love when people make broad statements regarding the playstyle and habits of literally millions of players as if they've got market research data they've been studying. Who are you to make ANY of these statements? Even if they're true for you and literally EVERY player you know, congratulations, that's less than a quarter of a percent of players. I'm sorry you feel that way about LFR, but that doesn't make any random crap you spew about who uses it and why they use it any less fictional.
If LFR success rates drop as a result of most players choosing to do Flex then the difficulty will be brought down.
If that doesn't happen it's because Blizzard doesn't want you in LFR, they want you in Flex.
Stop crying and do Flex seems to be the best decision as of this moment.
Personal anecdotes from running different toons. Yadda yadda grain of salt blahblah no meaningful conclusions:
Tuesday, the second wing was not bad as there were still heavy amounts of higher-end raiders there to lead the way. Still plenty of wipes but more control. Lots of 3-5 stack fights.
Wednesday, the world went to hell - fewer quality raiders meant a dramatic escalation in wipe rates and general fail attitudes. I quit out of frustration. Poked tentatively through Thursday and Friday and could not handle the rampant stupidity. Every bad player was sporting a "honey badger don't give a ####" attitude whenever corrections were suggested to deal with encounter mechanics (politely suggested, mind you). 8-10 stacks of determination were common.
By Monday, most of the terribads seem to have either rotated through or heard that LFR was now too hard for them, because quality started to swing back up noticably. Back down to one-shots and occasional 2-3 stacks.
I'm interested (and dreading) finding out how things are going to go today with the new reset.
i don't think ultimately that Flex and LFR will necessarily compete for players to each other's mutual detriment,
rather there will be four groups of raider: primarily LFR raider, Primarily Flex raider, Primarily Normal raider and Primarily raiders. with players of all groups occasionally bleeding into their adjacent groups. i think all four niches can co-exist.
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When someone asks you if you're a god, YOU SAY 'YES'!
Well 1 is sure Nazgrim and shamans needs nerf
For nazgrim that only can be rage cap because the only reason to wipe on this encounter is because your room get filled with wirl axes that its a fact, remove this ability and boss will be fine
Shamans the most deadly thing for me was bloobs i dint die by the wall i dint die by tornadoes but for 3 tryes almost all your melee dies because of the insane damage of these
I even dint want to think how aful will be LFR when they open next wings and raid meet with spoils klaxxi malkrok and garrosh
Last edited by mmoc2b5ad7a33a; 2013-10-01 at 03:34 PM.
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When someone asks you if you're a god, YOU SAY 'YES'!
LFR is as is now not because of Flex.
Main problem is one-shot mechanics + tight enrage. One could think that Blizzard would learn from past mistakes of putting such things into full pug environment like LFR. But no - there is abuse of tight (for LFR) enrage timers with tons of 1-shot mechanics. In the past it was only Elegon and Durumu. In SoO it is everywhere.
Though I must admit that people in LFR became worse in general, main problems lies in what I wrote above.
And Blizzard must do something extremely fast, right this day/week or something, as it has gigantic domino-effect. Queues become longer each passing day as people just leave in frustration and don't want to spend 5 hours in one LFR after hour+ queue. The longer Blizzard waits with it, the more harm will be done.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I have yet to see the first boss in SoO. Always put in on 2nd boss wipe fests. Which turn into waiting for new people to come in after 1 wipe. SO pull, wipe 3 people drop wait 10 min to replace, in that 10 min 3 more people drop. 90 min later I give up and log out, I have yet to finish the first wing. I am going to try in earnest today but I do not have much hope. I have canceled my sub over this, LFR is all I get to do for raiding and I cannot even do that because of how it is going now.
READ and be less Ignorant.
The issue with the state of LFR isn't overtuning. More like ppl not paying attention to the actual fight mechanics. I honestly feel like ppl should stop complaining and get better. Simple solution And as far as getting stuck in a group with (4+)Determination stacks or No tanks is a result of BAD players.
My gear is alright I still have to run LFR and it's the same thing every week; PPL ignore adds, don't interrupt, taunt on time, Flare for Nazgrim Assassins, The list goes on and on and on. So for ppl to be like "Nerf this because we can't clear it". Takes away from the integrity of the game. LFR=EASYMODE. Flex=Intermediate and then NM and HM. If easy mode is too hard for ppl... just play another game.
Side note: The way to fix LFR would be to stop awarding loot to ppl who die. I think ppl would be more inclined to try and learn the fights if they knew they had to live to get loot. Its not that hard to stay alive in LFR.
Last edited by ReklessJonez; 2013-10-01 at 03:54 PM. Reason: Side Note
That seems like a massive gamble especially as all they have to fall back on is the Timeless Isle if players decide not to move up to Flex.
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Whilst this idea might fix LFR I have a feeling that the number of people around to see it will be considerably smaller than the present LFR population.
I've also noticed a huge decrease in LFR player quality.
Decided to try the first LFRs on my alt last week...Nazgrim turns into a wipefest, and at 3 stacks of Tenacity we die to his enrage. I notice 2 DPS doing 100k+ and everyone else below 70k (at +15% damage). So I start inspecting the DPS, starting with the 24k Warlock. Sure enough, 80% of the DPS are wearing Timeless Isle welfare with 0 gems or enchants anywhere. The Warlock has mostly +hit gear (31% hit) and her only gem is a red +160 Strength in her belt. There's also a DPS Warrior whose only gem is a blue quality BC Spirit/Stam gem jammed into a yellow socket.
I start asking them how they think they're going to down bosses when they do average DPS for Cataclysm, and suddenly it's "lol lookit the LFR hero" (arithmetic = elitism! I love you, TeaBillies!) and "fuck you kid" (kid? I'm old enough to be your dad! You make me so glad I wore condoms). At some point a guy called us all "n*ggers" after doing less healing on a Disc Priest than I did on my Blood DK.
I'd heard stories of LFR facerollers before, but the problem is Flex has left only the droolers behind.
The plural of anecdote is not "data". It's "Bayesian inference".
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"