In your experience which of the following is more crucial/important?
a)extend (each) phase 1 further by popping defensive cooldowns?
b)extend (each) phase 2 further by letting the boss reach more movement stacks?
Background:
10 man, 2 melee in group, on our tries we had people dieing in phase 2 either by the poison dot or by eventually thok killing them as he got faster. We chose the extend phase 2 strategy but our ranged dps wasn't the best of it and we were missing crucial melee contribution.