So I was thinking how much I was thinking about how much I'm going to miss vengeance and started considering how much vengenace affects only the tank from different class to class. The deeper I got the more I found out how other tank's gain much more personal benefit from vengeance than monks do. When I say personal benefit I am strictly talking about defensive benefit/damage mitigation/personal healing(absorbs).
Paladins Seal of Insight, Eternal Flame & Word of Glory will heal for more. Sacred Shield absorbs will proc bigger absorb shields if EF is not taken.
DKs Death Strike, Blood worms and Blood Shield.
Warriors Shield Barrier(best to use @ 60 rage) with no cooldown.
Druids get Tooth and Claw. Harder the Maul(30 rage - 3 sec cd) hits the more Tooth and Claw effect is set to.
Monks get guard. It costs 2 Chi and is on a 30 second cooldown. It's a super great cooldown but I feel it would be best if the numbers were adjusted and cooldown shortened to 15 seconds.
Does anyone agree or disagree or have anything to correct in my statements or add? My opinion is monks gain less personal damage mitigation/healing/absorbs than the other tanking classes).