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"I would let Anduin ravish me." - aiko
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"I would let Anduin ravish me." - aiko
http://steamcommunity.com/id/razaelsilva
EU PSN ID: Raazael
We had two very different experiences. In Cataclysm my entire group was getting massive lag spikes, we're talking 5-10s ability delay.
In MoP, we were stuck on the first damn quest (where you board a vehicle and bomb the shit out of the Horde) for hours, because of the lag.
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"I would let Anduin ravish me." - aiko
I wouldn't compare a WoW expansion to FF XIV in terms of release smoothness.
With WoW expansions, you have pre-orders and subscriber numbers as well as the stress the servers have supported at their height preparing Blizzard to implement functions, etc. You have 9 years of experience with their game and their servers, what to expect, and how to react.
Square is releasing an essentially brand new MMO which was expected to have to prove itself after the black eye from 1.0 release and is also dealing with unprecedented concurrent connections higher than open beta. Historically, open beta generally sees more activity than launch for MMOs. 350,000 people logging in simultaneously on release day is pretty impressive.
I had my first stumble of having to "try again later" last night. I just shut down ARR and did something else for the evening. Launch woes are not something that phase me. Every MMO has launch woes, sometimes major. WoW had launch woes, they had patch woes, they've gotten their act together and are smooth now. SWTOR had launch woes, even GW2 wasn't a perfect experience across the board.
Hell, ONE YEAR after release, Guild Wars 2 is boasting 460K peak concurrent connections (400K concurrent was reported at launch I think). That's 110,000 more than Final Fantasy's first week numbers (50,000 more at launch). But Guild Wars 2 was highly anticipated and was the "next big thing" when it was building up to release. It's quite another when Square was expecting to have to win back some trust after 1.0 sent players running.
Last edited by Faroth; 2013-09-03 at 04:41 PM.
Please do not interpret me wrong. I was not comparing wow to FF14...i was just saying if i'm paying for 2 services and 1 of them is not letting me use it...i'll stop paying for it and stick with the other.
They just happen to be in the same category (gaming), that's why i mentioned both.
I know it's early on the game's life etc, but the fact is that i can't play without screwing someone else (by staying logged in all night so i can play in the morning or evening), and i refuse to do that.
My post wasn't intended to you specifically; just in general as I was starting to see some "WoW expansion launch" memories starting to be mentioned.
To be fair, you aren't paying for XIV at least and they've already suggested they might be extending the free period due to the issues.
I'm just waiting for it to smooth out and I'll start playing then. If I can log in and play, I will. If I have to "try again later" I won't worry about it until the next day. I'm happy to wait a while and hopefully get onto Gilgamesh as a RP server when everything is smoothed out and stable.
http://steamcommunity.com/id/razaelsilva
EU PSN ID: Raazael
Hit level 11 today, really enjoying it when I can play.
You're not paying for anything for another ~37 days or something. the days you haven't been able to play re being given to you for free on top of the 30 days that came with the purchase.
If the server issues continue much longer than this week it would be a huge hit for SE, it has already been bad but alot of people are cutting them slack, for now.
So any specific server you guys can recommend for EU, when we finally get in?
Thinking mostly if anyone have noticed any server being a tad more "active" then others or if there is an MMO-CHampion guild somewhere?
Conflicting statements in the same paragraph. You certainly did pay for something, as you even stated yourself. Whether you like it or not, a month's sub was part of the box price deal. Otherwise it would have been paying for the box + additional fees for the first month. Don't criticize someone who is factually correct about their purchase and simply want what they paid for.
BAD WOLF
That is the problem alot of people can't do this and that is when the anger starts to set in.
I can personally admit to it since the game (and its crafting) have hooked me pretty bad. My internet flickered and I dc'd this weekend and spammed login for a solid 20 minutes trying to get back in like a damned crack head trying to get a fix.
I eventually gave up and walked away angry but went and mowed the lawn and wasn't upset once my mind was on something else.
So I understand the fury of those who can't get in, but some go way way over the top crying about it on message boards like a child who didn't get a toy at the store. That behavior is pretty sad to see and is becoming more prevalent as each new MMO releases.
how does the Attribute point allocation between jobs work? For example If I am a Paladin, I will have all the points in Vit (example). What will happen to the Attribute points when I equip the Bard job item?
Attributes are based entirely on your main class. So, for example, the main class for both Summoner and Scholar is Arcanist. So the attributes you choose for Arcanist will be tied to both Summoner and Scholar.
Since Paladin and Bard both have different main classes (Gladiator and Archer) you will allocate points for them separately.
Remember that essentially a job is just an item that you equip, not a separate class that you level.
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"I would let Anduin ravish me." - aiko