Protections > Kills. Setting night roles prior to night beginning = night roles being conducted the instant night begins. If multiple protections or kills happen "at the same time" let them. Rolo targets worgen for kill at 5pm and worgen targets listo for kill at 5pm would mean worgen and listo both die. Make night a standard 12 hours (or at least a set return time) so we can plan. That time frame gives any changes or edits the time to happen. No editing night role targets, except with a <strike> command (so we can see at the end of he game everything going on). I unfortunately realized this too late =(
That's how I would have made this games priority, or any future ones.
Also I'd actually like to see more use of jacks. I'd rather see 3 jacks than a cop, doc and jailer. Add a new ability to the jack which would be "find role" instead of cop investigation. Either used once every 3 nights, or every other night starting night 2. Remove the other restrictions to jack (having to alternate abilities), that way the jacks can choose how they'd like to play.