So i am wondering, why Telltale games like walking dead or game of thrones have to be so grim ?
Why i cannot save everyone, why i cannot do the good thing ? Why there is no good option ?
For example is walking dead carley gets killed no matter what i do.
They say i got control but most of time i really do not have control if someone dies or lives.
Why do they give us options and then take control and prevent me from doing something.
I had simillar thing in dragon age inquisition, i had choose between loghain and hawke. I didn't finish the game because i have to choose between those two characters. I love both of them.
I see this as a cheap, they say we have tough choices, fine, but most of the time we do not have tough choices, they are artificial. What is the difference if i save someone in one session, if that person is killed in another but this time i have no option to prevent it. I do not see what is tough about it. If i could sacrifice 3 people to save only one, that is tough, but choices presented to us by Telltale aren't choices at all.
It is like going to bookstore and you are forced to buy a book, the thing you can decide is the color of the book, and yet the tell me i have a choice. The choice would be going out of the bookstore and not buying a book, or buying a different one.
So i really do not get why they so popular. This type of game is what gaming should be against, gaming is about making choices, even dead island have more choice, i could choose if i wanted to kill this zombie or that one, walking dead doesn't give me that option.
Cheers,