you get flagged for pvp automatically as soon as you join a random group? We all know by now that most WQ's give you the option to join a random group to make it go faster. I find that all too often I immediately and automatically get flagged for pvp.
Many times this isn't too much of a problem, especially on my horde druid because she's on a horde-heavy server. But when there are flagged alliance around I find it hard to focus on attacking because I'm guardian spec and my main bread-and-butter attacks are strict AOE (swipe and thrash). I have to wait for the cooldowns to rely on mangle. Flagged alliance who are also tanks and melee dps will often get hit by my thrash and swipe, especially on a Wardens WQ involving killing a powerful single mob. Even if they aren't deliberately standing where they know my aoe attacks will hit them... if they see me hitting them, they'll usually hit back. I"ve gotten killed a few times over this. Now, I lose no durability from getting killed by another player, but I can lose out on any loot the mob might carry, and if it's a powerful Wardens target, that can be a lot. (I haven't tried releasing and running back to see if I still get credit at all if the mob(s) die(s) before I get back to the area.)
Does it bother you getting automatically flagged when joining a GF WQ? Why can't players from a pvp server be moved to the pve servers instead of vice versa?
(Maybe there IS a good reason for that, but I don't know what it is.)