Originally Posted by
Herecius
That said, I think it'd be better if the attackers would 'permanently' hold a base after they have held it for, say, 3 straight minutes. After 3 minutes, extremely strong faction NPCs would spawn at the base to hold it. They are killable, but it would essentially waste all of the time for the defending team to do so and retake the place. This would actually make the extra time gained from destroying the towers useful, for starters. Defenders could continue to spawn in the center in this case.