If pvp is your focus then forget about this game. Gear tramps everything and there is nothing other than a lame buff to try and balance low-gear players vs high-gear players. The result is that you get in a pvp map and you literally have noobs with white gear from the starter zone vs people completely decked in raid gear and guess what happens then. The only way up is to bend over and take it repeatedly for about 3-6 months until you have a reasonable set and you don't spontaneously explode as soon as someone else looks at you.
Then your second problem starts: you farmed/got farmed like a grade-A masochist for that long in order to acquire a gear set and then you decide you want to use different weapons or a different built that utilises different stats! I mean one of the selling points of TSW is the Ability Wheel, right? Oopsie, back to farming for another 3-6 months, and you better not decide that you want to try a 3rd built, God forbit!
For a game that offers one of the best and most innovative and flexible ways for building your character in an MMO, they sure as hell made certain that it's all for nothing with the way they implemented their gearing system, at least for pvp.
PvE on the other hand, for a million other reasons, is an extremely enjoyable experience if you are into this kind of settings and story and I would 100% recommend it.