Inside Warcraft III: Reforged Panel Recap
Starcraft II: What's Next Panel Recap
- Co-op leaderboards are being explored.
- The team wants to support video streams right in the client.
- War Chests
- They want to get another war chest out by the end of the year.
- This time around they want to include building skins.
- You will be able to unlock war chest rewards by watching Starcraft II Esports on Twitch.
- With the new building skins they try to make sure that the profile remains similar to the original race design.
- New Co-Op Commander - Zeratul
- The challenge was to differentiate Zeratul from Vorazun
- Units have Xel'Naga enhancements
- Immortals can become enforcers that tilt their cannons up to shoot air units
- They also incorporated Prophecy influences.
- Zeratul will be able to use his prophetic vision ability to find Xel'Naga artifact fragments on the map.
- These act as additional side quests that will power Zeratul's abilities when completed.
- Each artifact fragment found unlocks an additional ability.
- Ultimate Xel'Naga Constructs become available when all fragments are found on the map.
- Zeratul can customize and choose his own top bar abilities.
- One ability allows you to call down Legendary Protoss Legions.
- Big Design Patch
- Adjust end game units for each race.
- Ensure upgrades are interesting.
- Encourage mid and late game encounters.
- Reintroduce exciting compositions from the past.
- Versus Highlights
- Terran
- Battlecruiser improved
- Pre 3.8 Cyclone reintroduced
- Protoss
- Tempest Rework
- Dark Templar upgrade improved
- Zerg
- Nydus rework
- New Ultralisk upgrade
- Terran
- Versus - The Future
- Design patch release isn't the end, it's the start of balance tuning
- Big patches yearly isn't the goal, only as warranted
- Balance as needed
- Respect player time investment
- There are no plans for more story missions like the Nova one at the moment.
- You must watch the Starcraft Twitch streams live to unlock the content, but you can also earn them in game.
- The team is trying to find new ways to increase the difficulty of Co-Op past Brutal.
- The team would like community feedback about implementing Ultra Widescreen support as larger field views might give a tactical advantage to players with an ultra widescreen.
vBulletin Message