Professions Preview: Wield the Tools of the Trade
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Any professional craftsperson worth their salt must have the very best tools for their trade. In our upcoming content update on March 12, players can take part in unique quest lines for the Alchemy, Blacksmithing, Enchanting, Engineering, Inscription, Jewelcrafting, Leatherworking, and Tailoring professions to earn a new Tool of the Trade that complements their craft.

To get started on your profession quest line, you’ll need to have reached level 120 and be at skill level 150 (Kul Tiran or Zandalari) in your chosen crafting profession.

Alchemy
To get started on your quest, speak with the Alchemy profession trainer Clever Kumali in Zuldazar or Elric Whalgrene in Boralus.

Once you complete the quest line, you’ll receive Silas' Sphere of Transmutation.



Blacksmithing
To get started on your quest, speak with the Blacksmith profession trainer Forgemaster Zak’aal in Zuldazar or Grix “Ironfists” Barlow in Boralus.

Once you complete the quest line, you’ll receive Khaz'gorian Smithing Hammer.


Enchanting
To get started on your quest, speak with the Enchanting profession trainer Enchantress Quinni in Zuldazar or Emily Fairweather in Boralus.

Once you complete the quest line, you’ll earn Iwen's Enchanting Rod.




Engineering
To get started on your quest, speak with the Engineering trainer Layla Evenkeel in Boralus or Shuga Blastcaps in Zuldazar.

Once you complete the quest line, you’ll receive the Ub3r-Spanner.

Enables the Engineer to craft Ub3r-Construct modules, which when applied will allow the engineer to summon that specific Ub3r invention. Module lasts 2 hours.

  • Ub3r-Improved Target Dummy
  • Boom Bots
  • Ub3r S3ntry Mk.X8.0


Inscription
To get started on your quest, speak with the Inscription trainer Zooey Inksprocket in Boralus or Chronicler Grazzul in Zuldazar.

Once you complete the quest line, you’ll receive the Sanguine Feather Quill of Lana'thel.

Blood Contracts:




Jewelcrafting
To get started on your quest, you’ll interact with a book near the Jewelcrafting trainer Samuel D. Colton III in Boralus or Seshuli in Zuldazar.

Once you complete the quest line, you’ll receive the Jewelhammer's Focus.


Leatherworking
To get started on your quest, speak with the Leatherworking trainer Cassandra Brennor in Boralus or Xanjo in Zuldazar.

Once you complete the quest line, you’ll receive the Mallet of Thunderous Skins.




Tailoring
To get started on your quest, you’ll interact with Delormi near the Tailoring trainer Pin’jin the Patient in Zuldazar or Daniel Brineweaver in Boralus.

Once you complete the quest line, you’ll receive Synchronous Thread.
This article was originally published in forum thread: Professions Preview: Wield the Tools of the Trade started by chaud View original post
Comments 110 Comments
  1. Eleccybubb's Avatar
    Quote Originally Posted by Xsorus View Post
    Its hilarious, when ya play a game like ESO that has amazing crafting that doesn't suck, and WoW where crafting always sucks.
    Yeah ESO crafting is just amazing.

    You can deconstruct items for materials, research the trait so you can craft said trait, improve the items quality and so on.

    Alchemy is probably the most fun I've had with it so far.
  1. Brenz's Avatar
    I commend them for trying to do something positive with professions.
    Yet, I still mock them for the poor ass attempt, honestly, do better.

    - - - Updated - - -

    Quote Originally Posted by Eleccybubb View Post
    Yeah ESO crafting is just amazing.

    You can deconstruct items for materials, research the trait so you can craft said trait, improve the items quality and so on.

    Alchemy is probably the most fun I've had with it so far.
    ESO crafting is great and all, but, have you done FF14 crafting.
  1. Kaito92's Avatar
    they might be scrap profession at this point, its so fucking boring and uninspired
  1. Eleccybubb's Avatar
    Quote Originally Posted by Brenz View Post
    I commend them for trying to do something positive with professions.
    Yet, I still mock them for the poor ass attempt, honestly, do better.

    - - - Updated - - -



    ESO crafting is great and all, but, have you done FF14 crafting.
    FF14 is decent but it needs a few tweaks.

    Although doing the higher end HQs is a bit fun as a first timer learning rotations and whatnot.
  1. Saphyron's Avatar
    Quote Originally Posted by Ielenia View Post
    I won't lie. As a blacksmith, those "tools of the trade" sound pretty... no, VERY underwhelming, to be honest. The "indestructible" affix is practically useless, and making it a "chance" makes it even worse.

    And one-hour cooldown on repairing ONE piece of equipment? Yeah, that's nice... what about the other eight pieces of gear on my character that need repair? I'll still have to see a repair NPC. Yes, it'll lower the price of repair bills... but by a negligible amount, considering the amount of gold the game currently throws at you. As for the other items:

    The Leatherworking item looks ridiculous, since it prevents you from benefiting from ACTUAL bloodlust/heroism/time warp.

    The Jewelcrafting one looks alright, to be honest, though I never felt the need to remove a socketed gem, really.

    The Enchanting item looks interesting. Extra enchanting mats is never a bad thing.

    The Alchemy one looks... weird? "Transmute the sphere into another object"? What object? What effects would it gain? Is it random?
    Upgrading Gear.
    switching main stat gem around.

    And so on.
    I could properly have saved close to 100k if I had that one from the start.
    And when you sim your chars at some point on some classes secondaries switch around. That's roughly 1k gold per gemmed slot (your server prices may vary)

    Agree enchanting is awesome.
    And the rest is kinda useless.
    Also could have been nice if there was for harvesting professions. like you skin faster, mine faster, mine more etc etc.
  1. Ielenia's Avatar
    Quote Originally Posted by Saphyron View Post
    Upgrading Gear.
    switching main stat gem around.

    And so on.
    I could properly have saved close to 100k if I had that one from the start.
    And when you sim your chars at some point on some classes secondaries switch around. That's roughly 1k gold per gemmed slot (your server prices may vary)
    You have to be a jewelcrafter to have the JC's "tool of the trade" item, and if you're Jewelcrafter, you're more than likely have uncut gems in your gem bag, so there is no real loss of gold, there. It'd be nice if you could remove gems from other people's gear, though.

    I also wonder what's the cooldown on the item's 'use' feature is.

    Also could have been nice if there was for harvesting professions. like you skin faster, mine faster, mine more etc etc.
    Especially since the Tailoring item does allow you to find more cloth around Zandalar/Kul'Tiras.
  1. Brenz's Avatar
    Quote Originally Posted by Eleccybubb View Post
    FF14 is decent but it needs a few tweaks.

    Although doing the higher end HQs is a bit fun as a first timer learning rotations and whatnot.
    How do you find eso crafting better than ff14 though?
  1. Eleccybubb's Avatar
    Quote Originally Posted by Brenz View Post
    How do you find eso crafting better than ff14 though?
    Just find what you can do with it in ESO better personally. Deconstructing stuff for materials and even getting materials from the deconstruction that can be used to improve gear is a big one.
  1. Talyn's Avatar
    Better, then selfie patch!
  1. Mynarjr's Avatar
    Quote Originally Posted by Phailzôr View Post
    What does it mean to mend a tear in the fabric of time? Is that actually useful or just flavor?
    It is a soulstone- like effect.

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