Originally Posted by
Protoman
Personally, conductivity is redundant imo. We are already strong when the raid is stacked, we don't need even more emphasis on that. Plus it requires healing rain to be down. If anything, we need something to increase our range on heals in a raid. Maybe something like "when you heal, you will heal someone else in your raid within 50yds of you for the same amount of healing (smart heal and prefers players outside of 30yds)", works on all heals including chain heal.
This way if you have 2 groups, a melee and a ranged group stacking, you could heal the melee group while being in the ranged group and healing ranged only. Wouldn't really do much for enh/ele....perhaps you could have it convert damage to healing, but then again the talent seems to have resto in mind anyways.