Originally Posted by
KaPe
When I think of "DA2 combat", I instantly think of ninjas - everything poping out of nowhere. Ordinary bandits appearing out of thin air (right in the middle of your mages), dozens of enemies suddenly showing up in empty streets, wave after wave of opponents, and people exploding into tiny chunks after being killed by... well, pretty much everything. Oh, can't forget Rogues attacking 10 times per second (and teleporting) or Warriors swinging 2 handers like they were nothing, with each hit resulting in 5 enemies exploding.
E: Ah, forgot Mages and their staff-dance. Seriously, watching them autoattack was embarassing.
Somehow, that didn't seem very "RPG" to me, more like some crazy action movie with absurd fight scenes. Not that those are bad, but it's not quite the thing I thought I was buying.