Originally Posted by
Permatree
I can't really see anyone ever taking increased healing over a permanent 10% damage reduction, so that's not really a choice to me. Either way one of those two glyphs will reverse/negate more damage than the other, and will be the go to glyph.
with a glyph like stampeding roar, you can decide "The raid doesn't need that movement speed in this encounter, or we're all stacked so the range doesn't matter e.g. Rag (I think, its been a while) where everyone stacks and runs back and forth, so I'll take Rebirth instead to help with Brezing because there will be a lot of damage going out and I don't want them to die again. That's kind of a bad example since in most cases SR glyph would be better anyways, but that's the kind of thought process I feel like major glyph selection should be: how do I want to change the functionality of my abilities to best help the raid, and which abilities should I prioritize changing for this encounter?