At this point in time I just find the whole DK starter experience to be very jarring. Seeing Arthas the Lich King now is weird when we all know he's dead, seeing Tirion not only alive, but reclaiming and purifying Ashbringer which player Character Paladins now wield is ridiculous and the last step where you visit your capital city is also just out of place when you can see Pandaren, Monks, revamped world from Deathwing, Demon Hunters, etc... which didn't exist back when you the player character DK were actually "created."
I'm not convinced the player character DK's even need a unique starter experience anymore, at least not a required one. Why couldn't they just start at level 55 like they do now with the starter gear, with a level ~60 quest from Acherus giving you the blue gear they currently get throughout the starter experience. They'd just be level 55, starting at Acherus with a quest to head to your capital city, similar to now, and be directed to the Hero's call board afterward to just start questing.
Make the unique starting experience for current classes that can be DK's and the new/ newer races that can't be just start at 55 like I describe above. Lore wise there's no reason every race can't be Death Knights. Limiting it to just races that existed prior to Cataclysm is ridiculous and the whole time bubble thing is just awkward and doesn't make sense.
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Totally agreed.
I see no logic in Blood Elves of any kind fighting against the Horde. Joining Alleria to learn Void Magic is one thing, but abandoning and betraying your faction is something entirely different and doesn't make sense.
Unless Blizz pulls something ridiculous and stupid and the Horde rejects Void Elves for some asinine reason so they're essentially forced to join the Alliance if they want to survive. Either way, I find that description completely retarded.