sneaky 10char
sneaky 10char
Last edited by anon5123; 2017-12-16 at 12:18 AM.
Play retail if you want to be able to swap back and forth between specs.
What's the point of having vanilla if it's not vanilla? If we start adding stuff that go tadded later, we might as well play retail, because people will demand everything
Dual spec was not in Classic WoW why would it be in WoW:Classic?
Beyond that adding/implementing dual spec would have extremely massive consquences to the economy by massive increasing inflation with rising gold prices since many players will no longer need to continually respec which can be one of the largest gold sinks in vanilla wow beyond the one-time purchase of 60/100% mounts.
Besides the economical affects it would greatly alter the gameplay AND balance of the vanilla experience. First by adding dual spec you disincentive players whom engage in hybrid specs since they no longer will need to respec with dual-spec people will just completely min/max for dps/healing/pvp/tanking/farming or whatever they're doing at that exact second which is completely un-vanilla like, While it may be true many players may already choose the most optimal dps/heal/tank spec you completely destroy any chance of hybrids happening at all with dual-spec.
Second if dual spec is anything like how it was implemented in wotlk all the way up till Legion? where you can flip/switch specs on the fly you will see a massive shift in how players do raids/dungeons/pvp in all of the places where it really matters by players now min/maxing even more so inbetween boss fights by just switching the best build for that particular boss, switching out healers/tanks/dps on the fly and benching other raid members whom aren't needed on that fight.
Overall Dual-spec should never be included in WoW:Classic it has far too many negative and far reaching consequences, if you would like Dual-spec there is currently a version of the game available that allows you to do just that if that's still not acceptable to you than perhaps petition Blizzard for a WotLK or later expansion server option.
Last edited by Zaeyla; 2017-12-15 at 03:08 PM.
Sometimes I get the feeling a lot of the posters here want everything there is in retail wow and play it in the vanilla world locked at 60.
Of course, the only difference between vanilla and retail is free respec. So you might as well play retail if you want dual spec (that's sarcasm btw)
Still, classic will probably stay classic because that's the point. As you pointed out yourself, dual spec would have significant impact on how people play the game. It wouldn't be the classic WoW experience anymore (for better or worse)
Short Answer: It wasn't part of Vanilla WoW
Long Answer: It wasn't part of Vanilla WoW and thus shouldn't be added for convenience to people wanting Classic+.
While it would be really nice and I’m in the “classic” with some changes camp, I don’t see it happening. They said they know Vanilla means Vanilla.
Oh, so you don't actually want to play classic?
Because it doesn't negatively impact the game. AS it is no one spends money to respec.
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No one respecs, lmao. This inflation crap is false. People don't use respec as much as you think they do, unless they do both competitive PvE AND PvP and those people are very few.
Most either PvE with PvP spec or PvP with PvE spec.
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The updated Bnet launcher wasn't part of Vanilla either. It's a stupid argument.
Plenty things weren't in Vanilla-- like fixed C'thun at launch, or fixed world maps that you could blink on without falling through the world.
If a feature isn't harmful it should be added.
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Yeah because Vanilla is defined by the Respec option no one actually uses.
How moronic. Dual spec wouldn't change Vanilla at all. It's just a gold sink that would encourage people to both PvP and PvE on the same character. As it is, most people in BGs are with PvE specs, which harms PvP.
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No, it wouldn't. The majority of people don't ever hit the 50g respec, they just use the same spec the whole game after hitting 60 or they respec based on the raid tier they use.
And that's precisely why double spec would alter the game. If people didn't often change spec, it was because it was costly.
What it means is that it allowed suboptimal spec with added utility/versatility to be valid choices. Convenience at the cost of performance. The ability to switch spec on the fly massively reduces the viability of such "intermediate" spec.
No, you can't, that's the whole reason you're making this thread : you can not freely respec. You need to pay. That's the point.
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"here is why it's bad"
"okay, so why is it bad ?"
Sorry, can't help you if you actively ignore the arguments provided.
The lack of this freature makes your choices more meaningful. Deeeeeeeal with it.
Every (I can't say I'll get infracted) thinks his idea is the only one that will not break vanilla experience. So interesting.
For one thing, because you're meant to commit to the talent choices you make. You're not just a Warrior (or whatever class you pick), you're a protection warrior, or a fury warrior, or an arms warrior. Whichever you choose is meant to be a commitment to separate you from any other warrior, that's the whole point of talent points. Allowing people to respec freely or having access to two sets at the same time cheapens that whole idea.
WoW was already rather casual for its time in that it allowed you to change it to begin with, imagine if every talent you chose was permanent, and the only way to "reverse" it would be to reroll the character. You want to farm things as a tank/healer? Find a friend who can deal the damage for you whilst you keep them alive one way or another. It's an MMO, and the whole point, especially back then, was to play with friends.