Originally Posted by
TeraAkron
What I mean by "not choosing it" is not about being unaware of the consequences, but rather ignoring them. I don't care if people don't invite me because of the low score. It is what it is until there is a better system to replace it.
The choice players have is simple:
1) Embrace the current Mythic Score system and do what is required to 'farm' a high score to get regular invites. Some people might hate what you have to do to get a decent score (i.e. running early reset runs, taking time off work, skipping classes whatever) but will do it anyway as they will hate MORE if they don't maximise their chances to get the best possible loot and run the highest possible dungeons with the best possible teams. "Do what it takes" mentality no matter what.
2) Do not embrace this inherently flawed system, do not farm a high score, but accept that your personal rejection is partially meaningless. You will still get judged on it by a bulk of the player base and they don't give two hoots about your personal opinion. However, you'll perhaps be at peace with it and you can raid or run dungeons with friends, guild members or other people who don't care about Mythic + score.
The bottom-line FUN experience between option 1 or 2 will vary according to the particular tastes and mindset of the person involved.