The launch of Burning Crusade brought about one of the more interesting footnotes in the history of Seals, Faction-specific seals. Prior to Burning Crusade, only Alliance players could be Paladins, but with the addition of Blood Elves to the Horde, the Paladin class became available to both sides. In what seemed to be an attempt to maintain some sense of factional disparity, two faction-specific seals were added to the game. Alliance Paladins received Seal of Vengeance, while Horde Paladins got Seal of Blood. Oddly enough, the two seals had completely different game mechanics.
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Seal of Vengeance ALLIANCE
o Vengeance was the predecessor of today’s Seal of Truth. It caused the Paladins melee attacks to apply a stacking DoT debuff to the target, which caused Holy Damage, and increased the damage of Judgement against the target.
o The judgement, naturally, caused more Holy Damage, increased by the stacks of the DoT.
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Seal of Blood HORDE aka BLOOD ELVES
o This seal functioned like a more reliable Seal of Command. It caused the Paladin’s weapon attacks to deal additional Holy Damage equal to a percentage of their weapon damage. Since it scaled off weapon damage, and provided consistent damage (as opposed to the wildly inconsistent Seal of Command), it was widely considered to be the best Retribution DPS Seal. Interestingly enough, the seal had a “backlash” damage mechanic, where the Paladin took damage equal to 10% of the damage the seal dealt as well. Thus, its use could occasionally be dangerous to the player.
o Judging Blood simply dealt more Holy Damage, and inflicted more damage back to the caster.
At some point, I think the duration of the seal buff increased from 30-seconds to 1 or 2 minutes, but I don’t precisely remember when.
It’s fair to say that the reaction to the faction-specific seals was…tepid, at best.
Alliance Ret Paladins wept great tears of sad while the Horde upstarts cut themselves to win with Seal of Blood; meanwhile Horde Protection Paladins felt like second-class citizens without Seal of Vengeance. Something had to change, though surprisingly, the system managed to last all the way through Burning Crusade.