Yo are never going to be able to reliably group with a bunch of randoms and have them preform optimally. There will be flaws in pugs. The solution, as discovered in 2004, is to group with people you know.
Yo are never going to be able to reliably group with a bunch of randoms and have them preform optimally. There will be flaws in pugs. The solution, as discovered in 2004, is to group with people you know.
"Those who dance appear insane to those who can't hear the music." ~~ George Carlin
What? You'd need week upon week of pay2win to get to somewhere like Mythic ilvl, status, acheivements and so on. And usually that gold you use to buy shit on AH is 1 slot out of like 16. The way it's designed now, that 1 slot won't carry you. And the highest ilvl on a normal piece of gear is 1000, which you only get in a drop from a boss so yeah...
Unless you pay third services to boost you, where is 1 run gonna make you any better? It will take hundreds and RNG gods to make it so. Even if you pay third part services for real cash, you're not cheating anyone because you have loot and even then you could get nothing. Even if you pay by gold, you're not really gonna out do the people who raid Mythic indefinitely. Which by and large are the PVE paragon.
As for PVP again you need to pay2win a fuck ton to keep up with the masses, even then top Prestige level of 25 is fucking MILES off and tons of money, with Arena it's because again people dabble aren't as good as the booster. But even then, it's like a game every so often and tit for tat. Most people get the achievements/vanity items then fuck off.
So where is the pay2win element? Because it's all self bias with a completion point unless you're a fucking millionaire, you really not thought about it.
The way they tackled the third party elements largely, which most stole gold for just spending and/or subscriptions was eaten up by WoW going right "We're doing it as official means by ourselves". It screwed gold farmers in a jiffy.
Last edited by Evangeliste; 2018-03-02 at 01:39 PM.
Last edited by tikcol; 2018-03-02 at 01:46 PM.
Cheapens the accomplishment, thought that was kind of obvious. And it makes it harder to tell if people are good at the game, or just paid for the ability to pretend.
By way of the Token system, Blizzard has sneakily facilitated a pay to win system without needing to take the blame for it. We let level boosts slide because hitting cap was no longer considered winning, but when you can use real money to buy gold, then just turn around and buy mythic antorus clears with then i I think we're getting fairly close to a pay2win situation here.
There's also the rampant spamming when 3/4 of every post in tradechat and atleast half the group posts on the LFG tool are ads for boosting going 24/7, somehow always being 15 minutes from pulling.
Boosts and gold buying can only get you so far, and does not give you an unfair advantage.. And by unfair advantage I mean where you can enter into the game and be able to one shot other players, because you have bought items from the developers store such as armor and weapons that are seriously OP and can not be had in the game..
Last edited by grexly75; 2018-03-02 at 01:48 PM.
Wait til vanilla comes out and you will see the boosting services really bloom up, especially with naxx
Largely true, however Blizzard themselves allow the boosting of chars through dungeons for gold effectively allowing almost anything in game purchasable through this means. I personally hate it and for me, one of the best reasons to have a subscription fee is to avoid this sort of crap and have a completely level playing field for all.
Every game in the world, allows boosting via in game currency, it's not just wow, it's wildstar, it's star wars, even in arpg games there's boosting.
It's not really a problem, and it doesn't really need fixing either, and it couldn't even be fixed if they tried, sure they could remove tokens from the shop, but then people would use goldsellers even more. It's the reason why the token was added in the first place, to make profits and giving players the option to buy it legally without risk of account actions, or to buy it from a gold seller and risk account actions.
Last edited by mmoc925aeb179c; 2018-03-02 at 01:54 PM.
Loot trading is a big factor in boosts but even if you removed that, the boosts to the actual boss kills won't stop.
Buying boosts / gear / experience, with gold is basicly just paying for someone's time, not really pay to win.
Before Method killed Mythic Argus, nobody could sell Argus Mythic boosts, the content has to be cleared, and overgearing normal/heroic due to multiple difficulties makes boosting more possible... same goes for 840+ items for level 101 "twinks".
Last edited by Teri; 2018-03-02 at 01:58 PM.
"Denial". You don't seem to know what that word really means. "Pay2win" is not "reaching the endgame", especially considering that, after you reach the "endgame", there's still a long road ahead. That's not "wining".
And again, just because some players go against the rules to offer boosting for real life money, does not qualify the game as "pay2win". First, because it's against the rules; and second, you're not "winning" anything.
But that still does not give that player an unfair advantage, as they are still only gaining items that anyone in game can get.. The unfair advantage comes when they purchase armor/weapons and so on that are way and above superior, and can not be had from playing the game..
Case in point is say for example the best items in game are say item level 980, and have alright stats.. Now the person who has the money can go to the developers store and buy armor/weapons and so on that are lets say item level 1500 to 2000 and have the best stats, and make that player pretty much invincible.. That is the unfair advantage pay 2 win usually entails..
In fact some of the worst offenders of doing things like this is Starwars Battle Front 2 and Destiny 2 among many many other games out there..
Yes and the principle reason why gold sellers are banned is because its cheating. The argument that its a safe way of purchasing gold without the threat of action against your account is a bit weak when its Blizzard themselves taking the action.
I would prefer the removed tokens rather than the company responsible for game integrity allowing the game integrity to be forgotten when theres money to be made.