Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
You are the one making statements without providing proof. Don't turn this around, it doesn't work this way. One of your main arguments was based on a falsehood, which is enough to disprove a lot of what you said.
So let's review this:
* One of your main arguments was based on a falsehood.
* You have provided no proof whatsoever for any of your other claims.
The verdict is clear. You have no knowledge, no credibility and your posts are filled with filler in an attempt to make yourself sound smart. As simple as that. I don't even know what that priority to "play online on a regular basis" comes from. Is that an attempt to justify why would I defend ML over PL? Because that'd just reinforce my points on who's in favour of removing ML.
If i were you i would be very careful with statements like this since its very close from removing ML to making all loot non tradable to protected playera from abuse like this from guilds. What you say is also proving that mythic guilds treat its member as nothing else but a Cannon fodder since they are nothing but tools for you to get the gear to butt buddies of loot councils proving how corrupted ML is
That's not at all what it is, it's just the same thing as before, all loot in raid is passed out via a fair and just loot council, the only difference is the RAIDS loot, has to be traded from players to the RL.
If the pre-set plan is that personal loot goes to a RL to pass it out, it's not that persons personal loot being passed to the RL, it's the raids loot. Any any reasonable raider will see that.
Also, this whole "Corrupt loot council" isn't nearly as common as people say it is. A lot of the time it's just people salty they didn't get an item. And just because some guilds do this, doesn't make the overall masterloot system toxic or corrupt.
If you ask you local politicians/building associations/school board members/alumni associations leaders/clergy ect ect if theres a big problem with a corrupt process within thier institution most will say no about thier specific area, but usually say its bad everywhere else. If you feel like youre in the in-group of the loot councils youre gonna hink ots mostly fair, if youre not or you left guilds because of it and went casual youre gonna think its corrupt. As a rule people usually suck, and people with power suck more.
deserving loot =/= deserving it MORE than someone else.
when it's already dropped it's no longer random.
I dont want to play in a game where someone who just "shows up" has the same chance for a good loot as someone who puts in 110%
a game not rewarding performance, skill and dedication isnt even a game. it's literally just a participation trophy generator software.
why would I be motivated to perform better than everyone if I dont get to reap the benefits of it?
they dont need to be, you literally need like 2 minutes to sim the item for everyone, and decide who benefits the most from it.It appears to many people feel trhat their officers are up to date on every peice of loot per spec by sims. Also people have to much fair in human nature.
you can even link the raidbots links to your sims
which is what we do on particularly sensitive pieces of loot(as well as the obvious routine of "is it your bis piece?" and the actual player performance weighs in too)
Last edited by shaunika123; 2018-03-25 at 04:02 PM.
You seem to not even know what my claims are. You "quote" me as false, but you use exactly zero reference material other than the single point of many that you have made against Guild Leaders having unique.
So, tell me. What are my stances? Do you even know, because you reply with no actual reference other than "you're wrong!" How about you put your own money where your mouth is and cease your own lies.
Or maybe not everyone fits into one of those two boxes, maybe some people can actually be impartial. I'm somewhat new to my guild, passed trial a few months ago (During trial I got no loot, as is to be expected) and I've had no issues with how any loot has been handed out in Antorus. My guild prior on the other hand, was very bad for trying to sneak loot to friends over people who clearly should have gotten it. But every guild prior to that, we never had masterloot issues.
I can see the difference between when it's working, and when the system is being abused.
Don't get me wrong, outside of top 200 I see personal loot as typically the better route, because you get guilds less progression focused and more gear/long term raid completion focused (in general) which leads to more corruption and friend favouring.
But when you're higher up in ranks, people often don't put up with that shit, being corrupt is actively slowing progression and people can see that, and move on.
It's not black and white, there isn't only "the corrupt" and "the victims".
That's brilliant, so you're saying that it'd be an improvement to not be able to trade loot that is randomly dealt out to people thus leading to people getting drops that they don't want or need but their teammates do.
I say: "Hey look guys, I just got this ring with a shit ton of versatility on it which sucks because vers is terrible for me"
Tank says: "Well versatility is actually pretty good for me, mind giving it to me"
Blizzard says: "No, you can't be allowed to give loot to people! Go disenchant that piece while your tank cries in a corner over what could have been!"
Yeah, it's hyperbolic, but anyone who thinks that would be an improvement for the majority of people and cases is an idiot who are so shortsighted that they can't see past their own nose.
If theres no expectation that the loot can be traded then most people will adjust thier expectations and not worry what other people are getting. Loot is relative. I was never mad at a guild mate because they couldnt trade a legendary. (regardless of issues with legendaries it illustrates the point).
The only problem with Master Loot are awful guilds abusing the system. The system itself is fine. If you have an issue with your loot council, take it up with them or find a new guild. Don't take options away from players just because little Timmy got his feewings hurt by the mean old corrupt loot council.
Like hell they will. People will get pissed at blizzard every time it happens. They won't get mad at their teammates, but they sure as hell won't say "oh well, that's just how the system works". It'll be the same as legendaries were, people will rightfully bitch and moan for the majority of the xpac until eventually blizzard randomly relents after subjecting the players to a poorly thought out system for most of the xpac.
You are rewarded by raiding with your guild. It is coordination which makes all boss easier to down.
You will more likely use all gear that provides item level upgrade as they said they want il to be more important and secondary stats to be less dominant. It means you'll be free to give your lower il gear to others. It also mean that it can kill the boring "1 meta build only" as now you will pick optimal talent according to your gear rather than pick your BIS gear that optimizes the meta build of your spec.
Very welcoming change. You'll love it you'll see. It will dramatically reduce the scenarios where someone just hit max level and 2weeks later he outgears you.
I guess the whole Azerite gear talents being locked means we will need a lot more gear than we do in Legion. I don't think it is a *good* change still, but it does mean we'll need more gear. Also, unless they put main stat back on jewelry and on all trinkets, there will always be at least 4 slots where ilvl means less than stats and effects.
Taking longer to gear alts is very much a change I will not like. I've played with both personal loot and master loot. I like both for different scenarios. Less choice is not a change I will love.Very welcoming change. You'll love it you'll see. It will dramatically reduce the scenarios where someone just hit max level and 2weeks later he outgears you.