I feel like we miss some unique utility.
we bring nothing to the table, that other classes cant do just as well, or better.
before our dps nerfs, we could rely on our top dps.
but now i cant see any reason why we should be in a raid, except for being a decent player.
im not complaining about our dps nerfs, our dmg is fine. but some sorta unique utility instead, would be nice, imo.
EDIT: copy pasta my last response
ive realised that its not really a rogue issue. instead the issue is, like others pointed out, the added mechaniscs on most mythic bosses are very melee unfriendly.
like on fetid we started progress with 8 melee, not gonna happend. so we recruited more ranged and had a feral and surv hunter go range.
Now we got 4 melee left, DH, warrior, paladin and me, but if we had another ranged in the rooster, id prolly be the benched aswell. and im only in the group, because im a stubborn A-hole who dont voulenteer to sit.
i have a secure spot on zul for sure, but the last 2 bosses, theres no good reason why i should get a spot, unless i get a ranged alt geared to the teeth. even then id be low prio, why choose an alt over a main range?
yes, most melee do good dps, and its a good idea to bring as many as mechanics allow. too bad the mechanics dictate, the fewer the better.
but on normal/heroic, m+ and pvp, rogues are in a great spot! so no wonder many think im an idiot for complaining
"aw bohoo, your class is not desired for a very small part of the game, poor you". too bad for me that that small part is what i care about the most.