https://us.battle.net/forums/en/wow/...019652#post-11
We've got a current hotfix in the works that should address some of the right now problems by increasing the amount of Anchor Weed per gather for ranks 2 and 3.
People reporting 7-8 procs
https://us.battle.net/forums/en/wow/...019652#post-11
We've got a current hotfix in the works that should address some of the right now problems by increasing the amount of Anchor Weed per gather for ranks 2 and 3.
People reporting 7-8 procs
That is awesome!
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
Yaaaay... now the prices will sink and make these things less valuable. -_-'
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
There's no chance this will actually make flasks profitable is there? I just think flasks will drop in price as Anchorweed does, but will basically remain the same in terms of profit.
If what doesn't kill you, makes you stronger. Then I should be a god by now.
if i could find more than 1 an hour...
If you aren't finding more than one an hour that is a you problem. I often farm some herbs for lunch and have never found less than 5 or so nodes in that time frame. Hell I just logged in at peak times earlier and while doing emissary quests found I think 3 nodes.
If you think this change is bad, you're just a greedy punk. Anchor Weed prices, and therefore flask prices, were absolutely ludicrous. You're still gonna make a profit, but you gotta think of the people spending their gold, too.
The world would be a lot better of a place if people would just shut the fuck up and listen to each other and talk things out.
How many do you get per node now?
Used to be 3 to 5.
How is it advancing your character by using a flask or a potion? It's a temporary boost to your stats while raiding or doing M+, not a piece of gear. At this point, raiding is probably one of the most expensive things to do in the game, and it's a massive selling point for a lot of people. It's not like it takes some massive amount of effort or skill to go out and gather, it's time consuming, and your average person doesn't have that kind of time.
*Insert every single ridiculous PC parts detail here that no one cares about*
It's the wrong thing to fix though. Flasks weren't the issue. They last for 1h (or 2 for most because Alchemy). Pot prices are much much more insane as you will use several per raid evening, even when using them smarly, i.e. only when boss is in kill-range.
If they halved pot resource costs, it would be OK. Anchor weed: not an issue. Anyone that wants to can farm enough of them to create the 2-4 flasks for an evening in an hour or so.
People still think, after 14years, that flasks, pots and food makes or breaks your kill/progress? Good one!