But they solved the balanced PvP thing a decade ago. It is why instanced PvP was created. wPvP, besides having PvP in the name, has nothing to do with that. It's like comparing an Olympic wrestling match to a street gang jumping a passerby and calling both 'fights'.
- - - Updated - - -
The massive problem with Warmode is the sense of entitlement by people playing on PvP servers who want an exclusive and substantial bonus. The game never before had this. It’s an issue now because people who always wPvP'ed or ganked suddenly want extra rewards. When they feared their victims would have a simple way out, suddenly they cried foul and wanted the system changed.
Guess what, you realy want to wPvP with wPvP'ers, then do without the reward.